Melissa Rogerson
Melissa Rogerson
Computing and Information Systems, The University of Melbourne
Verified email at unimelb.edu.au - Homepage
Title
Cited by
Cited by
Year
" I Love All the Bits" The Materiality of Boardgames
MJ Rogerson, M Gibbs, W Smith
Proceedings of the 2016 CHI conference on human factors in computing systems …, 2016
412016
Digitising Boardgames: Issues and Tensions
MJ Rogerson, M Gibbs, W Smith
DiGRA 2015 Diversity of Play: Games - Cultures - Identities, 2015
202015
Cooperating to compete: the mutuality of cooperation and competition in boardgame play
MJ Rogerson, MR Gibbs, W Smith
Proceedings of the 2018 CHI conference on human factors in computing systems …, 2018
132018
Finding time for tabletop: Board game play and parenting
MJ Rogerson, M Gibbs
Games and Culture 13 (3), 280-300, 2018
122018
Playing Blind: Revealing the World of Gamers with Visual Impairment
R Andrade, MJ Rogerson, J Waycott, S Baker, F Vetere
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems …, 2019
92019
What can We Learn from Eye Tracking Boardgame Play?
MJ Rogerson, MR Gibbs, W Smith
Extended Abstracts Publication of the Annual Symposium on Computer-Human …, 2017
82017
Models and sociolinguistic factors in some Victorian second language programs: A progress report
M Clyne, C Jenkins, I Chen, M Rogerson, R Tsokalido
Language and Language Education: Working Papers of The National Languages …, 1992
51992
Exploring the Digital Hinterlands: Internet Practices Surrounding the Pursuit of "Offline" Hobbies
MJ Rogerson, M Gibbs, W Smith
The 18th Annual Conference of the Association of Internet Researchers, 2017
42017
Between cardboard and computer: the hobbyist experience of modern boardgames
MJ Rogerson
22018
Me and My Shelfie: Hobbyists’ Domestication of Boardgames
M Rogerson, M Gibbs, W Smith
Proceedings of the Digital Games Research Association Conference, 2017
22017
Understanding the travel motivations of game hobbyists
MJ Rogerson, M Gibbs, W Smith
DiGRAA, 2019
12019
Introducing the Gamer Information-Control Framework: Enabling Access to Digital Games for People with Visual Impairment
R Andrade, MJ Rogerson, J Waycott, S Baker, F Vetere
Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020
2020
The Precursors to Modern Hybrid Boardgames
MJ Rogerson, M Gibbs
DiGRAA - DiGRA Australia National Conference, 2020
2020
Escaping with the Family: Cooperation and Collaboration in a Single-use Boardgame
MJ Rogerson, CRR McHarg, EIR McHarg
Well Played 8 (2), 49-88, 2019
2019
People@ Meeple:“it’s a community thing”
MJ Rogerson, L Sparrow, M Gibbs
DiGRA 2019, 2019
2019
Understanding Player Elimination in Boardgames as a Form of Permadeath
MJ Rogerson, M Gibbs, M Carter, F Allison
DiGRA 2018, 2018
2018
Boardgames Rule (s)
MJ Rogerson
School of Compu ng and Informa on Systems 5th Annual Doctoral Colloquium …, 2017
2017
F** king with Psychology: Psychological tests as boardgame design inspiration
M Rogerson, J Cocks
DiGRA 2017, 2017
2017
Observing boardgame play in a research setting
MJ Rogerson, M Gibbs, W Smith
4TH ANNUAL DOCTORAL COLLOQUIUM, 50, 2016
2016
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Articles 1–19