Cognitive behavioral game design: a unified model for designing serious games K Starks Frontiers in psychology 5, 28, 2014 | 203 | 2014 |
Using Twine as a therapeutic writing tool for creating serious games K Starks, D Barker, A Cole Serious Games: Second Joint International Conference, JCSG 2016, Brisbane …, 2016 | 8 | 2016 |
Gamechange (h) er: How nancy drew video games build strong girls K Starks, C Jones, M Katsikitis Proceedings of the 28th International BCS Human Computer Interaction …, 2014 | 6 | 2014 |
Branched and parsed: The tools of interactive narrative writing K Starks TEXT - Special Issues Series - Writing and Gaming, 2018 | 1 | 2018 |
Dietetic education in the 21st Century: Is it all just fun and games? HH Wright, J Tweedie, U Terton, G Smyth, K Starks, W Ravyse, T Ashford Nutrition & dietetics 74 (Supplement 1), 48, 2017 | 1 | 2017 |
Playful PHI: Using Cognitive Behavioral Game Design (CBGD) to Create a COVID-19 Prevention Game, Vaccine Nation K Starks The International Journal of Games and Social Impact 2 (1), 95-115, 2024 | | 2024 |
Guidelines for ludonarrative conversion: a case study for a children's book converted to a game K Starks The International Journal of Games and Social Impact 1 (2), 119-139, 2023 | | 2023 |
Girls and Identity: Getting in the Game K Starks Creativity Re-booted: Platforms and Possibilities for Children’s Storytelling, 2019 | | 2019 |
CliNCare: An innovative approach to improve self-confidence and clinical reasoning in the nutrition care process HH Wright, J Tweedie, U Terton, K Starks, T Ashford, G Smyth, W Ravyse Gathering of Healthcare Simulation Technology Specialists (SimGHOSTS) 2018 …, 2018 | | 2018 |
Engineers learning about entrepreneurship: The journey through the lens of an engineering academic H Fairweather, MJ de Villiers Scheepers, R Barnes, JA Taylor, I Visser, ... Proceedings of the 28th Annual Conference of the Australasian Association …, 2017 | | 2017 |
Using Video Games to Foster Health Promoting Behaviors K Starks Walden University, 2009 | | 2009 |
Gamechange (H) er: Exploring The Video Game Design Elements That May Impact The Agency And Identity Of Adolescent Girls K Starks University of the Sunshine Coast, 0 | | |