What prevents teachers from using games and gamification tools in Nordic schools? E Brooks, S Gissurardottir, BT Jonsson, S Kjartansdottir, RI Munkvold, ... Interactivity, Game Creation, Design, Learning, and Innovation: 7th EAI …, 2019 | 15 | 2019 |
Domesticating digital game-based learning HDI Sigurdardottir Norwegian University of Science and Technology, 2016 | 15 | 2016 |
Norwegian game-based learning practices: Age, gender, game-playing and DGBL RI Munkvold, HDI Sigurdardottir Proceedings of the 12th European conference on game-based learning, 460-468, 2018 | 8 | 2018 |
Debating matters in digital game-based learning H Sigurdardottir Proceedings of the 6th European Conference on Games-Based Learning (ECGBL …, 2012 | 7 | 2012 |
Concern, creativity and compliance-The phenomenon of digital game-based learning in Norwegian education HDÍ Sigurðardóttir NTNU, 2016 | 6 | 2016 |
Teachers' Experiences Using KODU as a Teaching Tool S Nygård, L Kolås, H Sigurdardottir European Conference on Games Based Learning, 416, 2015 | 6 | 2015 |
Gender Differences in Perceiving Digital Game-Based Learning: Back to Square one? H Sigurdardottir, TO Skevik, K Ekker, BJ Godejord European Conference on Games Based Learning, 489, 2015 | 4 | 2015 |
Empowering women to seek careers in game development and creative IT studies HDÍ Sigurðardóttir Conference on e-Business, e-Services and e-Society, 103-115, 2019 | 3 | 2019 |
Leiðbeiningar um innra mat skóla S Davíðsdóttir, A Pálsdóttir, B Ólafsdóttir, H Pétursdóttir, HD Sigurðardóttir, ... Sótt, 2011 | 2 | 2011 |
Female Students’ Reflections for Inclusive Physical Learning Environments HDI Sigurdardottir, J Szynkiewicz, RI Munkvold, L Kolås EdMedia+ Innovate Learning, 860-872, 2020 | 1 | 2020 |
Hashtags in online meaning making and political participation - the perceived advantages of hashtags in the fight against gender discrimination, and other activism HDÍ Sigurðardóttir Meningsdanning, deltakelse og kommunikasjon i demokratiske samfunn, 219-248, 2020 | 1 | 2020 |
Spillbasert læringsmiljø i norsk skole HDÍ Sigurðardóttir Teknologi og læringsmiljø, 125-138, 2019 | | 2019 |
Learning Like a Movie Star: Teacher’s Views on the Learning Potential of the Online Gaming and Social Community MovieStarPlanet HDÍ Sigurðardóttir, IK Sørenssen European Conference on Games Based Learning, 585-592, 2017 | | 2017 |
Gamification: Beyond badges and competition HS B Godejord, PA Godejord CT in Educational Design – Process, Materials, Resources 10, 73-83, 2016 | | 2016 |
The Predator Game: A web Based Resource and a Digital Board Game for Lower Grade School, Focusing on the Four Biggest Predators in Norway R Munkvold, G Curda, H Sigurdardottir European Conference on Games Based Learning, 395, 2015 | | 2015 |
The Mediatization of Digital Games for Learning-a Dual Rub-Off Effect H Sigurdardottir, R Munkvold European Conference on Games Based Learning, 740, 2013 | | 2013 |
um innra mat skóla S Davíðsdóttir, A Pálsdóttir, B Ólafsdóttir, H Pétursdóttir, HD Sigurðardóttir, ... | | 2011 |
Með löggum skal land byggja - mat á menntun og þjálfun lögreglufólks HDÍ Sigurðardóttir University of Iceland, 2007 | | 2007 |
Leiðbeiningar um innra mat skóla: stuttar leiðbeiningar fyrir matsteymi S Davíðsdóttir, B Ólafsdóttir, H Pétursdóttir, HD Sigurðardóttir, ... | | |