Uncomfortable interactions S Benford, C Greenhalgh, G Giannachi, B Walker, J Marshall, T Rodden Proceedings of the 2012 ACM annual conference on Human Factors in Computing …, 2012 | 323 | 2012 |
Next Steps for Human-Computer Integration FF Mueller, P Lopes, P Strohmeier, W Ju, C Seim, M Weigel, ... Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 202 | 2020 |
Performance-led research in the wild S Benford, C Greenhalgh, A Crabtree, M Flintham, B Walker, J Marshall, ... ACM Transactions on Computer-Human Interaction (TOCHI) 20 (3), 1-22, 2013 | 158 | 2013 |
Breath control of amusement rides J Marshall, D Rowland, S Rennick Egglestone, S Benford, B Walker, ... Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2011 | 108 | 2011 |
Experiments in 3D interaction for mobile phone AR A Henrysson, J Marshall, M Billinghurst Proceedings of the 5th international conference on Computer graphics and …, 2007 | 97 | 2007 |
Gesture bike: examining projection surfaces and turn signal systems for urban cycling A Dancu, V Vechev, AA Ünlüer, S Nilson, O Nygren, S Eliasson, ... Proceedings of the 2015 International Conference on Interactive Tabletops …, 2015 | 84 | 2015 |
Mobile interaction does not exist J Marshall, P Tennent CHI'13 Extended Abstracts on Human Factors in Computing Systems, 2069-2078, 2013 | 75 | 2013 |
Expanding exertion gaming J Marshall, S Benford, S Pijnappel International Journal of Human-Computer Studies 90, 1-13, 2016 | 70 | 2016 |
Ubikequitous computing: designing interactive experiences for cyclists D Rowland, M Flintham, L Oppermann, J Marshall, A Chamberlain, ... Proceedings of the 11th International Conference on Human-Computer …, 2009 | 68 | 2009 |
Unpacking non-dualistic design: The soma design case K Höök, S Benford, P Tennent, V Tsaknaki, M Alfaras, JM Avila, C Li, ... ACM Transactions on Computer-Human Interaction (TOCHI) 28 (6), 1-36, 2021 | 59 | 2021 |
Breathalising games: understanding the potential of breath control in game interfaces P Tennent, D Rowland, J Marshall, SR Egglestone, A Harrison, Z Jaime, ... Proceedings of the 8th International Conference on Advances in Computer …, 2011 | 55 | 2011 |
Balance ninja: towards the design of digital vertigo games via galvanic vestibular stimulation R Byrne, J Marshall, FF Mueller Proceedings of the 2016 Annual Symposium on Computer-Human Interaction in …, 2016 | 54 | 2016 |
Interaction in motion: designing truly mobile interaction J Marshall, A Dancu, FF Mueller Proceedings of the 2016 ACM Conference on Designing Interactive Systems, 215-228, 2016 | 51 | 2016 |
HCI and Sports S Nylander, J Tholander, F Mueller, J Marshall interactions 22 (2), 30-31, 2015 | 50 | 2015 |
Uncomfortable user experience S Benford, C Greenhalgh, G Giannachi, B Walker, J Marshall, T Rodden Communications of the ACM 56 (9), 66-73, 2013 | 48 | 2013 |
HCI and sports J Tholander, J Marshall ACM Press, 2015 | 45* | 2015 |
HCI and sports S Nylander, J Tholander, F Mueller, J Marshall CHI'14 Extended Abstracts on Human Factors in Computing Systems, 115-118, 2014 | 45 | 2014 |
Utilizing gravity in movement-based games and play P Hämäläinen, J Marshall, R Kajastila, R Byrne, FF Mueller Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in …, 2015 | 44 | 2015 |
Pressing the flesh: Sensing multiple touch and finger pressure on arbitrary surfaces J Marshall, T Pridmore, M Pound, S Benford, B Koleva Pervasive Computing, 38-55, 2008 | 43 | 2008 |
Soma Design and Sensory Misalignment P Tennent, J Marshall, V Tsaknaki, C Windlin, K Höök, M Alfaras Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 41 | 2020 |