Real-time procedural generation ofpseudo infinite'cities S Greuter, J Parker, N Stewart, G Leach Proceedings of the 1st international conference on Computer graphics and …, 2003 | 255 | 2003 |
Improving worst-case optimal Delaunay triangulation algorithms G Leach 4th Canadian Conference on Computational Geometry 2, 15, 1992 | 141 | 1992 |
An improved z-buffer CSG rendering algorithm N Stewart, G Leach, S John Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware …, 1998 | 78 | 1998 |
Undiscovered worlds–towards a framework for real-time procedural world generation S Greuter, J Parker, N Stewart, G Leach Fifth International Digital Arts and Culture Conference, Melbourne …, 2003 | 52 | 2003 |
An adaptive octree grid for GPU-based collision detection of deformable objects TH Wong, G Leach, F Zambetta The Visual Computer 30 (6), 729-738, 2014 | 49 | 2014 |
Elements of a three-dimensional graphical user interface G Leach, G Al-Qaimari, M Grieve, N Jinks, C McKay Human-Computer Interaction INTERACT’97: IFIP TC13 International Conference …, 1997 | 43 | 1997 |
Linear-time CSG rendering of intersected convex objects N Stewart, G Leach, J Sabu UNION Agency, 2002 | 38 | 2002 |
Efficient Layered Fragment Buffer Techniques 20 P Knowles, G Leach, F Zambetta OpenGL Insights, 279, 2012 | 27 | 2012 |
Improved CSG rendering using overlap graph subtraction sequences N Stewart, G Leach, S John Proceedings of the 1st international conference on Computer graphics and …, 2003 | 27 | 2003 |
A Z-Buffer CSG rendering algorithm for convex objects N Stewart, G Leach, S John Václav Skala-UNION Agency, 2000 | 24 | 2000 |
Fast sorting for exact OIT of complex scenes P Knowles, G Leach, F Zambetta The Visual Computer 30 (6), 603-613, 2014 | 19 | 2014 |
Advances in molecular CAD G Leach Nanotechnology 7 (3), 197, 1996 | 16 | 1996 |
GPGPU based particle system simulation P Knowles, G Leach School of Computer Science and Information Technology RMIT University …, 2009 | 15 | 2009 |
Virtual subdivision for GPU based collision detection of deformable objects using a uniform grid TH Wong, G Leach, F Zambetta The Visual Computer 28, 829-838, 2012 | 14 | 2012 |
Backwards Memory Allocation and Improved OIT. P Knowles, G Leach, F Zambetta PG (Short Papers), 2013 | 12 | 2013 |
Beyond the Horizon: Computer-generated, Three-dimensional, Infinite Virtual Worlds without Repetition in Real-time S Greuter, N Stewart, G Leach Deakin University, 2004 | 12 | 2004 |
Crystal clear: A molecular CAD tool GI Leach, RC Merkle Nanotechnology 5 (3), 168, 1994 | 10 | 1994 |
Modelling bending behaviour in cloth simulation using hysteresis TH Wong, G Leach, F Zambetta Computer graphics forum 32 (8), 183-194, 2013 | 9 | 2013 |
Nearest neighbour considerations in stillinger-weber type potentials for diamond AS Barnard, SP Russo, GI Leach Molecular Simulation 28 (8-9), 761-771, 2002 | 7 | 2002 |
eScience curricula at two Australian universities H Gardner, C Johnson, G Leach, P Vuylsteker ACM International Conference Proceeding Series 106, 211-216, 2005 | 5 | 2005 |