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Kan Chen
Kan Chen
Verified email at singaporetech.edu.sg - Homepage
Title
Cited by
Cited by
Year
Cascaded parallel filtering for memory-efficient image-based localization
W Cheng, W Lin, K Chen, X Zhang
Proceedings of the IEEE/CVF International Conference on Computer Vision …, 2019
322019
A GAN-based approach toward architectural line drawing colorization prototyping
Q Sun, Y Chen, W Tao, H Jiang, M Zhang, K Chen, M Erdt
The Visual Computer, 1-18, 2022
192022
A two-stage outlier filtering framework for city-scale localization using 3D SfM point clouds
W Cheng, K Chen, W Lin, M Goesele, X Zhang, Y Zhang
IEEE Transactions on Image Processing 28 (10), 4857-4869, 2019
152019
Real-time continuum grass
K Chen, H Johan
2010 IEEE Virtual Reality Conference (VR), 227-234, 2010
142010
A data-driven approach for adding facade details to textured lod2 citygml models
X Zhang, F Lippoldt, K Chen, H Johan, M Erdt
122019
Simple and efficient example-based texture synthesis using tiling and deformation
K Chen, H Johan, W Mueller-Wittig
Proceedings of the ACM SIGGRAPH symposium on interactive 3D graphics and …, 2013
112013
High-performance adaptive texture streaming and rendering of large 3D cities
A Zhang, K Chen, H Johan, M Erdt
The Visual Computer 38 (4), 1245-1262, 2022
72022
Gn-cnn: a point cloud analysis method for metaverse applications
Q Sun, Y Xu, Y Sun, C Yao, JSA Lee, K Chen
Electronics 12 (2), 273, 2023
52023
High performance texture streaming and rendering of large textured 3d cities
A Zhang, K Chen, H Johan, M Erdt
2020 International Conference on Cyberworlds (CW), 17-24, 2020
52020
Animating 3D vegetation in real-time using a 2D approach
K Chen, H Johan
Proceedings of the 19th Symposium on Interactive 3D Graphics and Games, 69-76, 2015
42015
A simple method to animate vegetation in images using simulation-guided grid-based warping
K Chen, H Johan
2013 International Conference on Computer-Aided Design and Computer Graphics …, 2013
42013
High performance city rendering in Vulkan
A Zhang, K Chen, H Johan, M Erdt
SIGGRAPH Asia 2018 Posters, 1-2, 2018
22018
Interactive authoring of bending and twisting motions of short plants using hand gestures
K Chen, H Johan
Computer Animation and Virtual Worlds 28 (6), e1747, 2017
22017
Towards Decontamination Facility Training in VR
TJ Tan, DKP Teng, YY Ng, K Chen, JSA Lee
Proceedings of the AAAI Symposium Series 1 (1), 28-30, 2023
12023
A Semantics-aware Method for Adding 3D Window Details to Textured LoD2 CityGML Models
X Zhang, K Chen, H Johan, M Erdt
2022 International Conference on Cyberworlds (CW), 63-70, 2022
12022
Accelerated Airborne Virus Spread Simulation: Coupling Agent-based Modeling with GPU-accelerated Computational Fluid Dynamics.
C Schinko, L Shao, J Mueller-Roemer, D Weber, X Zhang, E Lee, ...
VISIGRAPP (1: GRAPP), 278-285, 2022
12022
ArchGANs: stylized colorization prototyping for architectural line drawing
W Tao, H Jiang, Q Sun, M Zhang, K Chen, M Erdt
2020 International Conference on Cyberworlds (CW), 33-40, 2020
12020
Appearance-driven conversion of polygon soup building models with level of detail control for 3D geospatial applications
K Chen, H Johan, M Erdt
Advanced Engineering Informatics 44, 101049, 2020
12020
A two-point map-based interface for architectural walkthrough
K Chen, E Lee
2019 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2019
12019
Generation of 3D building models from city area maps
R Martel, M Erdt, C Dong, K Chen, H Johan
12019
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Articles 1–20