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Ruth Wendt (maiden name: Festl)
Ruth Wendt (maiden name: Festl)
Verified email at ifkw.lmu.de
Title
Cited by
Cited by
Year
Problematic computer game use among adolescents, younger and older adults
R Festl, M Scharkow, T Quandt
Addiction 108 (3), 592-599, 2013
6742013
Social relations and cyberbullying: The influence of individual and structural attributes on victimization and perpetration via the internet
R Festl, T Quandt
Human communication research 39 (1), 101-126, 2013
2382013
Unpopular, overweight, and socially inept: Reconsidering the stereotype of online gamers
R Kowert, R Festl, T Quandt
Cyberpsychology, Behavior, and Social Networking 17 (3), 141-146, 2014
2082014
To dwell among gamers: Investigating the relationship between social online game use and gaming-related friendships
E Domahidi, R Festl, T Quandt
Computers in human behavior 35, 107-115, 2014
1892014
Social gaming, lonely life? The impact of digital game play on adolescents’ social circles
R Kowert, E Domahidi, R Festl, T Quandt
Computers in human behavior 36, 385-390, 2014
1732014
Beyond the “core-gamer”: Genre preferences and gratifications in computer games
M Scharkow, R Festl, J Vogelgesang, T Quandt
Computers in Human Behavior 44, 293-298, 2015
1552015
Psychosocial causes and consequences of online video game play
R Kowert, J Vogelgesang, R Festl, T Quandt
Computers in Human Behavior 45, 51-58, 2015
1462015
Longitudinal patterns of problematic computer game use among adolescents and adults—A 2‐year panel study
M Scharkow, R Festl, T Quandt
Addiction 109 (11), 1910-1917, 2014
1442014
Peer influence, internet use and cyberbullying: A comparison of different context effects among German adolescents
R Festl, M Scharkow, T Quandt
Journal of Children and Media 7 (4), 446-462, 2013
1352013
Violent video games and physical aggression: Evidence for a selection effect among adolescents.
J Breuer, J Vogelgesang, T Quandt, R Festl
Psychology of Popular Media Culture 4 (4), 305, 2015
1312015
Sexist games= sexist gamers? A longitudinal study on the relationship between video game use and sexist attitudes
J Breuer, R Kowert, R Festl, T Quandt
Cyberpsychology, Behavior, and Social Networking 18 (4), 197-202, 2015
1272015
The individual or the group: A multilevel analysis of cyberbullying in school classes
R Festl, M Scharkow, T Quandt
Human Communication Research 41 (4), 535-556, 2015
952015
The role of online communication in long-term cyberbullying involvement among girls and boys
R Festl, T Quandt
Journal of youth and adolescence 45, 1931-1945, 2016
912016
A longitudinal analysis of gaming-and non-gaming-related friendships and social support among social online game players
E Domahidi, J Breuer, R Kowert, R Festl, T Quandt
Media Psychology 21 (2), 288-307, 2018
812018
Social media literacy & adolescent social online behavior in Germany
R Festl
Journal of Children and Media 15 (2), 249-271, 2021
752021
Longitudinal patterns of involvement in cyberbullying: Results from a Latent Transition Analysis
R Festl, J Vogelgesang, M Scharkow, T Quandt
Computers in Human Behavior 66, 7-15, 2017
662017
Digital war: An empirical analysis of narrative elements in military first-person shooters
J Breuer, R Festl, T Quandt
Journal of Gaming & Virtual Worlds 4 (3), 215-237, 2012
63*2012
Perpetrators on the internet: Analyzing individual and structural explanation factors of cyberbullying in school context
R Festl
Computers in Human Behavior 59, 237-248, 2016
602016
Do smartphones and social network sites become more important when experiencing stress? Results from longitudinal data
LN Wolfers, R Festl, S Utz
Computers in human behavior 109, 106339, 2020
512020
Investigating problematic social media and game use in a nationally representative sample of adolescents and younger adults
F Reer, R Festl, T Quandt
Behaviour & Information Technology 40 (8), 776-789, 2021
482021
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