Ambient protection of few‐layer black phosphorus via sequestration of reactive oxygen species S Walia, S Balendhran, T Ahmed, M Singh, C El‐Badawi, MD Brennan, ... Advanced Materials 29 (27), 1700152, 2017 | 166 | 2017 |
Elements virtual rehabilitation improves motor, cognitive, and functional outcomes in adult stroke: evidence from a randomized controlled pilot study JM Rogers, J Duckworth, S Middleton, B Steenbergen, PH Wilson Journal of neuroengineering and rehabilitation 16, 1-13, 2019 | 163 | 2019 |
Life tree: understanding the design of breathing exercise games R Patibanda, FF Mueller, M Leskovsek, J Duckworth Proceedings of the annual symposium on computer-human interaction in play, 19-31, 2017 | 148 | 2017 |
Upper limb virtual rehabilitation for traumatic brain injury: initial evaluation of the elements system N Mumford, J Duckworth, PR Thomas, D Shum, G Williams, PH Wilson Brain injury 24 (5), 780-791, 2010 | 51 | 2010 |
A virtual tabletop workspace for the assessment of upper limb function in Traumatic Brain Injury (TBI) PH Wilson, J Duckworth, N Mumford, R Eldridge, M Guglielmetti, ... 2007 Virtual Rehabilitation, 14-19, 2007 | 48 | 2007 |
Upper-limb virtual rehabilitation for traumatic brain injury: a preliminary within-group evaluation of the elements system N Mumford, J Duckworth, PR Thomas, D Shum, G Williams, PH Wilson Brain injury 26 (2), 166-176, 2012 | 45 | 2012 |
Re-sensitising the body: interactive art and the Feldenkrais method L Loke, GP Khut, M Slattery, C Truman, L Muller, J Duckworth International Journal of Arts and Technology 6 (4), 339-356, 2013 | 37 | 2013 |
Limited control over the body as intriguing play design resource F 'Floyd'Mueller, R Patibanda, R Byrne, Z Li, Y Wang, J Andres, X Li, ... Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems …, 2021 | 31 | 2021 |
First-person walkers: Understanding the walker experience through four design themes A Muscat, W Goddard, J Duckworth, J Holopainen Proceedings of DiGRA/FDG 2016 Conference, 2016 | 31 | 2016 |
Integrating new technologies into the treatment of CP and DCD P Wilson, D Green, K Caeyenberghs, B Steenbergen, J Duckworth Current developmental disorders reports 3, 138-151, 2016 | 30 | 2016 |
Resonance: an interactive tabletop artwork for co-located group rehabilitation and play J Duckworth, N Mumford, K Caeyenberghs, R Eldridge, S Mayson, ... Universal Access in Human-Computer Interaction. Access to Learning, Health …, 2015 | 20 | 2015 |
A virtual tabletop workspace for upper-limb rehabilitation in Traumatic Brain Injury (TBI): A multiple case study evaluation N Mumford, J Duckworth, R Eldridge, M Guglielmetti, P Thomas, D Shum, ... 2008 Virtual Rehabilitation, 175-180, 2008 | 20 | 2008 |
Embodiment and play in designing an interactive art system for movement rehabilitation J Duckworth, PH Wilson Second Nature: International journal of creative media, 120-137, 2009 | 19 | 2009 |
Home-based (virtual) rehabilitation improves motor and cognitive function for stroke patients: a randomized controlled trial of the Elements (EDNA-22) system PH Wilson, JM Rogers, K Vogel, B Steenbergen, TB McGuckian, ... Journal of NeuroEngineering and Rehabilitation 18, 1-12, 2021 | 18 | 2021 |
A multilevel model for movement rehabilitation in Traumatic Brain Injury (TBI) using Virtual Environments PH Wilson, P Thomas, D Shum, J Duckworth, M Gugliemetti, H Rudolph, ... 2006 International Workshop on Virtual Rehabilitation, 47-52, 2006 | 17 | 2006 |
WORLD4: Designing ambiguity for first-person exploration games A Muscat, J Duckworth Proceedings of the 2018 annual symposium on computer-human interaction in …, 2018 | 15 | 2018 |
Designing co-located tabletop interaction for rehabilitation of brain injury J Duckworth, PR Thomas, D Shum, PH Wilson Design, User Experience, and Usability. Health, Learning, Playing, Cultural …, 2013 | 11 | 2013 |
Tabletop computer game mechanics for group rehabilitation of individuals with brain injury J Duckworth, JD Bayliss, PR Thomas, D Shum, N Mumford, PH Wilson Universal Access in Human-Computer Interaction. Universal Access to …, 2014 | 10 | 2014 |
The application of enhanced virtual environments for co-located childhood movement disorder rehabilitation N Mumford, J Duckworth, P Wilson 10 International Conference on Disability, Virtual Reality and Associated …, 2014 | 8 | 2014 |
Interactive arts and disability: a conceptual model toward understanding participation J Duckworth, J Hullick, S Mochizuki, S Pink, C Imms, PH Wilson Interactivity, Game Creation, Design, Learning, and Innovation: 8th EAI …, 2020 | 7 | 2020 |