Mingze Xi
Mingze Xi
Senior Experimental Scientist, Data61, CSIRO
Verified email at csiro.au - Homepage
Title
Cited by
Cited by
Year
Simulating cooperative fire evacuation training in a virtual environment using gaming technology
M Xi, SP Smith
2014 IEEE Virtual Reality (VR), 139-140, 2014
232014
Exploring the reuse of fire evacuation behaviour in virtual environments
M Xi, SP Smith, NK Pisan, K Blackmore
Proceedings of the 11th Australasian Conference on Interactive Entertainment …, 2015
112015
Future Agriculture Farm Management using Augmented Reality
M Xi, M Adcock, J McCulloch
2018 IEEE Workshop on Augmented and Virtual Realities for Good (VAR4Good), 2018
92018
Supporting Path Switching for Non-Player Characters in a Virtual Environment
M Xi, S Smith
2016 IEEE Virtual Reality (VR), 2016
42016
An End-to-End Augmented Reality Solution to Support Aquaculture Farmers with Data Collection, Storage, and Analysis
M Xi, M Adcock, J Mcculloch
The 17th International Conference on Virtual-Reality Continuum and its …, 2019
22019
Reusing simulated evacuation behaviour in a game engine
M Xi, SP Smith
Proceedings of the 2014 Conference on Interactive Entertainment, 1-8, 2014
22014
Shaping the future of interactive architecture design: Exploring media architecture design in virtual design environments in a university context
W Jenek, G Caldwell, J Donovan, V Garcia Hansen, M Adcock, M Xi
AECURN 2021 Symposium, 2021
12021
Exploring Media Architecture Design in Virtual Design Environments
W Jenek, G Caldwell, J Donovan, VG Hansen, M Adcock, XI Mingze
Journal of Design Studio 2 (2), 159-163, 2020
12020
Reducing latency in a collaborative augmented reality service
W He, B Swift, H Gardner, M Xi, M Adcock
The 17th International Conference on Virtual-Reality Continuum and its …, 2019
12019
Into The Media Woods: Media Architecture Prototype
W Jenek, G Caldwell, J Donovan, V Garcia Hansen, M Adcock, M Xi
Media Architecture Biennale, 2021
2021
Spatial Anchor Based Indoor Asset Tracking
W He, M Xi, H Gardner, B Swift, M Adcock
2021 IEEE Virtual Reality and 3D User Interfaces (VR), 255-259, 2021
2021
Exploring Immersive Technology for Architecture that Empowers Marginalized People: An Australian Postgraduate Case Study in Design Education
W Jenek, G Caldwell, J Donovan, VG HENSON, M Adcock, XI Mingze, ...
Journal of Design Studio 3 (1), 117-123, 2021
2021
PREVENT–A pipeline approach to prototype realistic virtual environments via the reuse of expert domain knowledge
M Xi
2017
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