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Songjia Shen
Songjia Shen
Verified email at uts.edu.au
Title
Cited by
Cited by
Year
Exploring gameplay experiences on the oculus rift
CT Tan, TW Leong, S Shen, C Dubravs, C Si
Proceedings of the 2015 annual symposium on computer-human interaction in …, 2015
1202015
Feasibility of automatic speech recognition for providing feedback during tablet-based treatment for apraxia of speech plus aphasia
KJ Ballard, NM Etter, S Shen, P Monroe, C Tien Tan
American journal of speech-language pathology 28 (2S), 818-834, 2019
522019
Combining think-aloud and physiological data to understand video game experiences
CT Tan, TW Leong, S Shen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2014
452014
An initial understanding of how game users explore virtual environments
C Si, Y Pisan, CT Tan, S Shen
Entertainment Computing 19, 13-27, 2017
262017
Effects of level of immersion on virtual training transfer of bimanual assembly tasks
S Shen, HT Chen, W Raffe, TW Leong
Frontiers in Virtual Reality 2, 597487, 2021
92021
Gamelight-Gamification of the outdoor cycling experience
D Zhao, JSA Lee, CT Tan, A Dancu, S Lui, S Shen, FF Mueller
Companion Publication of the 2019 on Designing Interactive Systems …, 2019
62019
Training transfer of bimanual assembly tasks in cost-differentiated virtual reality systems
S Shen, HT Chen, TW Leong
2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 1152-1153, 2019
62019
Exploring Team-based Classroom Experiences in Virtual Reality
N Jain, CT Tan, CC Lee, K Avnit, S Shen, JSA Lee
2023 IEEE International Conference on Teaching, Assessment and Learning for …, 2023
2023
Progressive 3D Reconstruction for Collaborative Construction of Digital Twins
L Foo, S Shen, A Wee, CT Tan
Proceedings of the AAAI Symposium Series 1 (1), 7-10, 2023
2023
Towards Better Tools to Support Mixed Methods in Game User Research
S Shen, C Tan, T Leong
CHI 2014 Games User Research Workshop on Mixed Methods and Reporting Results, 2014
2014
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Articles 1–10