Aligning knowledge assets for exploitation, exploration, and ambidexterity: a study of companies in high‐tech parks in China HE Lin, EF McDonough III, J Yang, C Wang Journal of Product Innovation Management 34 (2), 122-140, 2017 | 110 | 2017 |
The Formulation of Hybrid Reality: Pokémon Go Mania C Wang, C Kuo Universal Access in Human-Computer Interaction. Virtual, Augmented, and …, 2018 | 3 | 2018 |
創業實作課程如何產生學習: 創制研究取徑 王致遠, 蔡敦浩, 吳孟珍, 李至昱 管理學報 34 (2), 147-166, 2017 | 2 | 2017 |
一起揪團來創業吧-探索學生創業活動本質 王致遠, 王澤宇 創業管理研究 8 (2), 75-107, 2013 | 2 | 2013 |
Pokémon Go 玩家經驗作為一種開創歷程: 詮釋現象學取徑 蔡偉鼎, 王致遠 中山管理評論 26 (1), 85-111, 2018 | 1 | 2018 |
[論文摘要] 廈門天使口腔醫院: 假牙的定價策略 陳建宏, 王致遠 管理評論 41 (2), 79-80, 2022 | | 2022 |
[論文摘要] Abc 牙醫導入滿意度偵測系統的難題 陳建宏, 王致遠 管理評論 40 (4), 1-2, 2021 | | 2021 |
From founding company to global company: The case of Taiwan semiconductor manufacturing company YS Su, CY Wang Proceedings of PICMET'14 Conference: Portland International Center for …, 2014 | | 2014 |
Co-evolution of technology, interfirm networks and firm capabilities: Evidence from the optical recording media industry CY Wang, TTY Shih, HH Chou ISPIM Conference Proceedings, 1, 2014 | | 2014 |
產業網絡內創新模式的演化初探 王致遠 | | 2011 |
The Challenge from the Cultural Industry to Knowledge Management C Wang Available at SSRN 1687232, 2010 | | 2010 |
Innovation Systems and International Specialisation C Wang XXI ISPIM Conference, June, 6-9, 2010 | | 2010 |
知識經濟時代下的知識管理策略 王致遠 電腦科技雜誌, 2001 | | 2001 |