T.L. Taylor
TitleCited byYear
Play between worlds: Exploring online game culture
TL Taylor
The MIT Press, 2006
18812006
Ethnography and Virtual Worlds: A Handbook of Method
T Boellstorff, B Nardi, C Pearce, TL Taylor
Princeton University Press, 2012
8792012
Living digitally: Embodiment in virtual worlds
TL Taylor
The social life of avatars: Presence and interaction in shared virtual …, 2002
824*2002
Raising the Stakes: E-sports and the Professionalization of Computer Gaming
TL Taylor
MIT Press, 2012
5132012
The Sopranos meets EverQuest: social networking in massively multiplayer online games
M Jakobsson, TL Taylor
Proceedings of the 2003 Digital Arts and Culture (DAC) conference, Melbourne …, 2003
300*2003
Multiple Pleasures: Women and Online Gaming
TL Taylor
Convergence: The International Journal of Research into New Media …, 2003
2902003
Does WoW Change Everything? How a PvP server, multinational player base, and surveillance mod scene caused me pause
TL Taylor
Games and Culture 1 (4), 318, 2006
270*2006
The Assemblage of Play
TL Taylor
Games and Culture 4 (4), 331, 2009
2652009
Life in virtual worlds: Plural Existence, Multimodalities, and other Online Research Challenges
TL Taylor
American Behavioral Scientist 43 (3), 436-449, 1999
2341999
Power gamers just want to have fun?: Instrumental play in a MMOG
TL Taylor
DiGRA: Level Up Games Conference Proceedings, 2003
1522003
Whose game is this anyway? Negotiating corporate ownership in a virtual world
TL Taylor
Computer Games and Digital Cultures Conference Proceedings, 227-242, 2002
1162002
Intentional bodies: Virtual environments and the designers who shape them
TL Taylor
International Journal of Engineering Education 19 (1), 25-34, 2003
1102003
Beyond management: Considering participatory design and governance in player culture
TL Taylor
First Monday, 2006
1082006
This is how we play it: what a mega-LAN can teach us about games
TL Taylor, E Witkowski
Proceedings of the Fifth International Conference on the Foundations of …, 2010
852010
Becoming a player: Networks, structure, and imagined futures
TL Taylor
Beyond Barbie and Mortal Kombat: New perspectives on gender and gaming, 51-65, 2008
842008
Pushing the borders: Player participation and game culture
TL Taylor
Structures of participation in digital culture, 112-130, 2007
662007
Play between worlds: Exploring online gaming culture
TL Taylor
Cambridge: The MIT Press, 2006
502006
Boundary spaces: Majestic and the Uncertain Status of Knowledge, Community, and Self in a Digital Age
TL Taylor, B Kolko
Information, Communication and Society 6 (4), 497-522, 2003
492003
Watch me play: Twitch and the rise of game live streaming
TL Taylor
Princeton University Press, 2018
372018
The social design of virtual worlds: constructing the user and community through code
TL Taylor
Internet Research Annual: Selected Papers from the Association of Internet …, 2004
372004
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Articles 1–20