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Pia Spangenberger
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Becoming nature: effects of embodying a tree in immersive virtual reality on nature relatedness
P Spangenberger, SM Geiger, SC Freytag
Scientific Reports 12 (1), 1311, 2022
452022
Can a serious game attract girls to technology professions?
P Spangenberger, F Kapp, L Kruse, M Hartmann, S Narciss
International Journal of Gender, Science and Technology 10 (2), 253-264, 2018
202018
Investigating changes in self-evaluation of technical competences in the serious game Serena Supergreen: Findings, challenges and lessons learned
F Kapp, P Spangenberger, L Kruse, S Narciss
Metacognition and Learning 14 (3), 387-411, 2019
142019
Experiences with a Serious Game Introducing Basic Knowledge About Renewable Energy Technologies: A Practical Implementation in a German Secondary School
P Spangenberger, N Matthes, L Kruse, I Draeger, S Narciss, F Kapp
Journal of Education for Sustainable Development 14 (2), 253-270, 2020
92020
Fehlerdiagnose mit Virtual Reality trainieren–Entwicklung und Erprobung einer virtuellen Offshore-Windenergieanlage
F Kapp, N Matthes, L Kruse, M Niebeling, P Spangenberger
Zeitschrift für Arbeitswissenschaft 76 (2), 192-201, 2022
82022
Trainieren der Fehlerdiagnosekompetenz in der Ausbildung. Qualitative Studie mit Lehrenden im Bereich Metall-und Elektrotechnik
N Matthes, K Schmidt, M Kybart, P Spangenberger
Journal of Technical Education (JOTED) 9 (1), 31-53, 2021
72021
Serious games as innovative approach to address gender differences in career choice
P Spangenberger, L Kruse, F Kapp
Games and Learning Alliance: 7th International Conference, GALA 2018 …, 2019
72019
Zum einfluss eines nachhaltigkeitsbezugs auf die wahl technischer berufe durch frauen: Eine analyse am beispiel des windenergiesektors
P Spangenberger
Eusl, 2016
62016
Learning with augmented reality headsets? Experiences of a use case in vocational education
P Spangenberger, F Kapp, N Matthes, L Kruse
Joint international conference on serious games, 246-258, 2022
52022
A Mixed-Reality Learning Application to Experience Wind Engines for Beginner and Experts
P Spangenberger, L Kruse, M Rötting, F Kapp
European Conference on Games Based Learning, 1042-XXII, 2019
52019
Developing a Serious Game for Girls: Design of Avatars and Non-Player Characters
P Spangenberger, L Kruse, S Narciss, F Kapp
European Conference on Games Based Learning, 657-XXII, 2019
52019
Sustainability as AN Influencing Factor in Women's Engineering and Technology Careers: a Qualitative Study in the German Wind Power Industry
P Spangenberger, J Meyser, U Schrader
Journal of Women and Minorities in Science and Engineering 25 (2), 2019
52019
EJEL Editorial 2023: Trends and Research Gaps in e-Learning
P Charbonneau-Gowdy, M Cubric, K Pechenkina, R Dyer, A Pyper, ...
Electronic Journal of e-Learning 21 (3), 248-257, 2023
42023
MARLA–Masters of Malfunction-VR Game zum Trainieren der Fehlerdiagnosekompetenz in der Erstausbildung im Bereich Elektro-und Metalltechnik
P Spangenberger, N Matthes, L Kruse, M Kybart, K Schmidt, F Kapp
Gesellschaft für Informatik eV, 2021
42021
AR–VR–MR? Erfolgsfaktoren für immersive Lernumge-bungen am Beispiel einer Lernanwendung für die Wind-energiebranche
F Kapp, L Kruse, N Matthes, P Spangenberger
Proceedings of DELFI Workshops 2019, 2019
42019
Career Choice of Adolescents: Can occupational VR 360-degree Videos Facilitate Job Interest?
P Spangenberger, SC Freytag
CSEDU (1), 552-558, 2020
32020
Serena Supergreen und der abgebrochene Flügel
P Spangenberger, I Draeger, F Kapp, N Matthes, L Kruse, M Hartmann, ...
Universitätsverlag der TU Berlin, 2020
22020
AR–VR–MR? Success factors for immersive learning en-vironments derived from an example of a learning applica-tion for the wind energy industry
F Kapp, L Kruse, N Matthes, P Spangenberger
Proceedings of DELFI Workshops 2019, 139, 2019
22019
Embodying nature in immersive virtual reality: Are multisensory stimuli vital to affect nature connectedness and pro-environmental behaviour?
P Spangenberger, SC Freytag, SM Geiger
Computers & Education 212, 104964, 2024
12024
How to bring immersive VR into the classroom: German vocational teachers’ perception of immersive Virtual Reality technology
P Spangenberger, N Matthes, SM Geiger, I Draeger, M Kybart, K Schmidt, ...
Journal of Technical Education (JOTED) 11 (1), 91-106, 2023
1*2023
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