The group formation problem: an algorithmic approach to learning group formation J Konert, D Burlak, R Steinmetz European conference on technology enhanced learning, 221-234, 2014 | 42 | 2014 |
Interactive Multimedia Learning: Using Social Media for Peer Education in Single-Player Educational Games J Konert Springer, 2014 | 29 | 2014 |
PEDALE–A peer education diagnostic and learning environment J Konert, K Richter, F Mehm, S Göbel, R Bruder, R Steinmetz Journal of Educational Technology & Society 15 (4), 27-38, 2012 | 27 | 2012 |
Designing a Collaborative Learning Hub for Virtual Mobility Skills - Insights from the European Project Open Virtual Mobility I Buchem, J Konert, C Carlino, G Casanova, K Rajagopal, O Firssova, ... International Conference on Learning and Collaboration Technologies, 350-375, 2018 | 22 | 2018 |
Modeling the player, learner and personality: Independency of the models of Bartle, Kolb and NEO-FFI (Big5) and the implications for game based learning J Konert, S Göbel, R Steinmetz Proceedings of the 7th European Conference on Game Based Learning (ECGBL …, 2013 | 18 | 2013 |
Knowledge Sharing in the Classroom: A Social Network Approach for Diagnostic Assessment and Learning Together J Konert, S Gobel, K Richter, R Bruder Advanced Learning Technologies (ICALT), 2011 11th IEEE International …, 2011 | 18 | 2011 |
GroupAL: ein Algorithmus zur Formation und Qualitätsbewertung von Lerngruppen in E-Learning-Szenarien mittels n-dimensionaler Gütekriterien J Konert, D Burlak, S Göbel, R Steinmetz DeLFI 2013: Die 11 e-Learning Fachtagung Informatik, 2013 | 17* | 2013 |
An authoring tool for adaptive digital educational games F Mehm, J Konert, S Göbel, R Steinmetz European Conference on Technology Enhanced Learning, 236-249, 2012 | 16 | 2012 |
Multiplayer serious games V Wendel, J Konert Serious Games, 211-241, 2016 | 14 | 2016 |
MoodlePeers: Factors relevant in learning group formation for improved learning outcomes, satisfaction and commitment in E-learning scenarios using GroupAL J Konert, H Bellhäuser, R Röpke, E Gallwas, A Zucik European Conference on Technology Enhanced Learning, 390-396, 2016 | 11 | 2016 |
Towards social serious games J Konert, S Göbel, R Steinmetz Proceedings of the 6th European Conference on Games Based Learning (ECGBL) 1 …, 2012 | 11 | 2012 |
PeerLA-Assistant for individual learning goals and self-regulation competency improvement in online learning scenarios J Konert, C Bohr, H Bellhäuser, C Rensing 2016 IEEE 16th International Conference on Advanced Learning Technologies …, 2016 | 7 | 2016 |
MoodlePeers: Automatisierte Lerngruppenbildung auf Grundlage psychologischer Merkmalsausprägungen in E-Learning-Systemen R Röpke, J Konert, E Gallwas, H Bellhäuser DeLFI 2016--Die 14. E-Learning Fachtagung Informatik, 2016 | 7 | 2016 |
Erstellung, Steuerung und Evaluation von Serious Games S Göbel, F Mehm, V Wendel, J Konert, S Hardy, C Reuter, M Gutjahr, ... Informatik-Spektrum 37 (6), 547-557, 2014 | 7 | 2014 |
Design for Teaching and Learning in a Networked World: 10th European Conference on Technology Enhanced Learning, EC-TEL 2015, Toledo, Spain, September 15-18, 2015, Proceedings G Conole, T Klobučar, C Rensing, J Konert, E Lavoué Springer, 2015 | 6 | 2015 |
Bringing game achievements and community achievements together J Konert, N Gerwien, S Göbel, R Steinmetz Proceedings of the 7th European Conference on Games Based Learning (ECGBL …, 2013 | 6 | 2013 |
Towards a Social Game Interaction Taxonomy J Konert, S Göbel, R Steinmetz E-Learning and Games for Training, Education, Health and Sports, 99-110, 2012 | 6 | 2012 |
Video game personalization via social media participation J Konert, S Göbel, R Steinmetz International Conference on Serious Games, 35-46, 2014 | 5 | 2014 |
Digitales Kompetenzverzeichnis mit Technologien des Semantic Web J Konert, I Buchem, J Stoye Proceedings of DELFI Workshops 2019, 2019 | 4 | 2019 |
Modeling the Player: Predictability of the Models of Bartle and Kolb Based on NEO-FFI (Big5) and the Implications for Game Based Learning J Konert, M Gutjahr, S Göbel, R Steinmetz International Journal of Game-Based Learning (IJGBL) 4 (2), 36-50, 2014 | 4 | 2014 |