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Demetrius Lacet
Demetrius Lacet
Verified email at inesctec.pt - Homepage
Title
Cited by
Cited by
Year
Please biofeed the zombies: enhancing the gameplay and display of a horror game using biofeedback
A Dekker, E Champion
DiGRA'07-Proceedings of the 2007 DiGRA International Conference: Situated …, 2007
1762007
Critical gaming: Interactive history and virtual heritage
E Champion
Routledge, 2016
1752016
Playing with the Past
E Champion, E Champion
Playing with the Past, 129-155, 2011
1702011
A comparison of immersive realities and interaction methods: Cultural learning in virtual heritage
MK Bekele, E Champion
Frontiers in Robotics and AI 6, 91, 2019
1542019
Are they using my feedback? The extent of students’ feedback use has a large impact on subsequent academic performance
K Zimbardi, K Colthorpe, A Dekker, C Engstrom, A Bugarcic, P Worthy, ...
Assessment & Evaluation in Higher Education 42 (4), 625-644, 2017
1112017
From photo to 3D to mixed reality: A complete workflow for cultural heritage visualisation and experience
H Rahaman, E Champion, M Bekele
Digital Applications in Archaeology and Cultural Heritage 13, e00102, 2019
1042019
Evaluating presence in cultural heritage projects
L Pujol, E Champion
International Journal of Heritage Studies 18 (1), 83-102, 2012
1042012
To 3D or not 3D: choosing a photogrammetry workflow for cultural heritage groups
H Rahaman, E Champion
Heritage 2 (3), 1835-1851, 2019
812019
Dialing up the past
E Champion, B Dave
702007
Applying game design theory to virtual heritage environments
E Champion
Proceedings of the 1st international conference on computer graphics and …, 2003
632003
Digital humanities is text heavy, visualization light, and simulation poor
EM Champion
Digital Scholarship in the Humanities 32 (suppl_1), i25-i32, 2017
562017
Cultural heritage infrastructures in digital humanities
A Benardou, E Champion, C Dallas, LM Hughes
Routledge, 2018
542018
Otherness of Place: Game‐based Interaction and Learning in Virtual Heritage Projects
EM Champion
International Journal of Heritage Studies 14 (3), 210-228, 2008
532008
Evaluating cultural learning in virtual environments
EM Champion
University of Melbourne, Department of Geomatics, Faculty of Engineering and …, 2006
522006
Where is this place
E Champion, B Dave
Proceedings of ACADIA 2002: Thresholds Between Physical and Virtual, 87-97, 2002
492002
Entertaining the similarities and distinctions between serious games and virtual heritage projects
E Champion
Entertainment Computing 14, 67-74, 2016
482016
Augmenting play and learning in the primary classroom
M Bodén, A Dekker, S Viller, B Matthews
Proceedings of the 12th international conference on interaction design and …, 2013
472013
3D digital heritage models as sustainable scholarly resources
E Champion, H Rahaman
Sustainability 11 (8), 2425, 2019
462019
The Palenque project: evaluating interaction in an online virtual archaeology site
E Champion, I Bishop, B Dave
Virtual reality 16, 121-139, 2012
462012
Game mods: design, theory and criticism
E Champion
Lulu. com, 2013
432013
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