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Thanh Tung Cao
Thanh Tung Cao
Verified email at comp.nus.edu.sg
Title
Cited by
Cited by
Year
Parallel banding algorithm to compute exact distance transform with the GPU
TT Cao, K Tang, A Mohamed, TS Tan
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics …, 2010
1812010
Computing 2D constrained Delaunay triangulation using the GPU
M Qi, TT Cao, TS Tan
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2012
93*2012
Computing two-dimensional Delaunay triangulation using graphics hardware
G Rong, TS Tan, TT Cao, Stephanus
Proceedings of the 2008 symposium on Interactive 3D graphics and games, 89-97, 2008
852008
Computing 2D constrained Delaunay triangulation using the GPU
M Qi, TT Cao, TS Tan
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2012
842012
Scalable parallel minimum spanning forest computation
S Nobari, TT Cao, P Karras, S Bressan
Proceedings of the 17th ACM SIGPLAN symposium on Principles and Practice of …, 2012
602012
A GPU accelerated algorithm for 3D Delaunay triangulation
TT Cao, A Nanjappa, M Gao, TS Tan
Proceedings of the 18th meeting of the ACM SIGGRAPH Symposium on Interactive …, 2014
562014
gHull: A GPU algorithm for 3D convex hull
M Gao, TT Cao, A Nanjappa, TS Tan, Z Huang
ACM Transactions on Mathematical Software 40 (1), 1--19, 2013
32*2013
Flip-flop: convex hull construction via star-shaped polyhedron in 3D
M Gao, TT Cao, TS Tan, Z Huang
Proceedings of the ACM SIGGRAPH Symposium on Interactive 3D Graphics and …, 2013
172013
Triangulations from topologically correct digital Voronoi diagrams
TT Cao, H Edelsbrunner, TS Tan
Computational geometry 48 (7), 507-519, 2015
132015
Proof of correctness of the digital Delaunay triangulation algorithm
T Cao, H Edelsbrunner, T Tan
Comput. Geom. Theory Appl 48, 507-519, 2015
92015
Flip to regular triangulation and convex hull
M Gao, TT Cao, TS Tan
IEEE Transactions on Visualization and Computer Graphics 23 (2), 1056-1069, 2016
62016
gHull: a three-dimensional convex hull algorithm for graphics hardware
M Gao, TT Cao, TS Tan, Z Huang
Symposium on Interactive 3D Graphics and Games, 204-204, 2011
52011
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Articles 1–12