Guodong Rong
Guodong Rong
Facebook Reality Labs
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Title
Cited by
Cited by
Year
Jump flooding in GPU with applications to Voronoi diagram and distance transform
G Rong, TS Tan
Proceedings of the 2006 symposium on Interactive 3D graphics and games, 109-116, 2006
2222006
Computing two-dimensional Delaunay triangulation using graphics hardware
G Rong, TS Tan, TT Cao, Stephanus
Proceedings of the 2008 symposium on Interactive 3D graphics and games, 89-97, 2008
772008
GPU-assisted computation of centroidal Voronoi tessellation
G Rong, Y Liu, W Wang, X Yin, D Gu, X Guo
Visualization and Computer Graphics, IEEE Transactions on 17 (3), 345-356, 2011
682011
Spectral mesh deformation
G Rong, Y Cao, X Guo
The Visual Computer 24 (7), 787-796, 2008
592008
Optimal surface deployment problem in wireless sensor networks
M Jin, G Rong, H Wu, L Shuai, X Guo
2012 Proceedings IEEE INFOCOM, 2345-2353, 2012
532012
Variants of jump flooding algorithm for computing discrete Voronoi diagrams
G Rong, TS Tan
Voronoi Diagrams in Science and Engineering, 2007. ISVD'07. 4th …, 2007
512007
Parallel L-BFGS-B algorithm on gpu
Y Fei, G Rong, B Wang, W Wang
Computers & graphics 40, 1-9, 2014
462014
Hyperbolic centroidal Voronoi tessellation
G Rong, M Jin, X Guo
Proceedings of the 14th ACM Symposium on Solid and Physical Modeling, 117-126, 2010
292010
Centroidal Voronoi tessellation in universal covering space of manifold surfaces
G Rong, M Jin, L Shuai, X Guo
Computer Aided Geometric Design 28 (8), 475-496, 2011
272011
Inspeck3D—DF 三维扫描仪在数字博物馆中的应用
荣国栋, 孟祥旭
计算机工程与应用 38 (16), 237-239, 2002
262002
Generalized Voronoi Diagram Computation on GPU
Z Yuan, G Rong, X Guo, W Wang
Eighth International Symposium on Voronoi Diagrams in Science and …, 2011
162011
Streaming 3D shape deformations in collaborative virtual environment
Z Tang, G Rong, X Guo, B Prabhakaran
2010 IEEE Virtual Reality Conference (VR), 183-186, 2010
152010
Real‐time hybrid solid simulation: spectral unification of deformable and rigid materials
Y Yang, G Rong, L Torres, X Guo
Computer Animation and Virtual Worlds 21 (3‐4), 151-159, 2010
142010
Utilizing jump flooding in image-based soft shadows
G Rong, TS Tan
Proceedings of the ACM symposium on Virtual reality software and technology …, 2006
102006
Spectral surface deformation with dual mesh
G Rong, Y Cao, X Guo
Proc. Internat. Conf. on Comput. Animation and Social Agents 8, 17-24, 2008
72008
Real-time GPU-aided lung tumor tracking
Y Yang, Z Zhong, G Rong, X Guo, J Wang, T Solberg, W Mao
2010 Fourth Pacific-Rim Symposium on Image and Video Technology, 495-500, 2010
52010
LGSVL Simulator: A High Fidelity Simulator for Autonomous Driving
G Rong, BH Shin, H Tabatabaee, Q Lu, S Lemke, M Možeiko, E Boise, ...
arXiv preprint arXiv:2005.03778, 2020
32020
Feature-based cloud computing architecture for physics engine
B Li, T Brutch, G Rong
US Patent 9,344,733, 2016
22016
Jump Flooding Algorithm on graphics hardware and its applications
R Guodong
12008
基于浮雕纹理贴图的复杂模型快速显示
荣国栋, 孟祥旭
系统仿真学报, 55-57, 2001
12001
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