Jonathan Cohen
Cited by
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cudnn: Efficient primitives for deep learning
S Chetlur, C Woolley, P Vandermersch, J Cohen, J Tran, B Catanzaro, ...
arXiv preprint arXiv:1410.0759, 2014
Fast tridiagonal solvers on the GPU
Y Zhang, J Cohen, JD Owens
ACM Sigplan Notices 45 (5), 127-136, 2010
An interface for sketching 3D curves
JM Cohen, L Markosian, RC Zeleznik, JF Hughes, R Barzel
Proceedings of the 1999 symposium on Interactive 3D graphics, 17-21, 1999
A fast double precision CFD code using CUDA
J Cohen, MJ Molemaker
Parallel Computational Fluid Dynamics: Recent Advances and Future Directions …, 2009
Harold: A world made of drawings
JM Cohen, JF Hughes, RC Zeleznik
Proceedings of the 1st international symposium on Non-photorealistic …, 2000
Skin: a constructive approach to modeling free-form shapes
L Markosian, JM Cohen, T Crulli, J Hughes
Proceedings of the 26th annual conference on Computer graphics and …, 1999
Jasper: An end-to-end convolutional neural acoustic model
J Li, V Lavrukhin, B Ginsburg, R Leary, O Kuchaiev, JM Cohen, H Nguyen, ...
arXiv preprint arXiv:1904.03288, 2019
A photometric approach to digitizing cultural artifacts
T Hawkins, J Cohen, P Debevec
Proceedings of the 2001 conference on Virtual reality, archeology, and …, 2001
Low Viscosity Flow Simulations for Animation.
J Molemaker, JM Cohen, S Patel, J Noh
Symposium on Computer Animation 2008, 2008
Real-Time high dynamic range texture mapping
J Cohen, C Tchou, T Hawkins, P Debevec
Eurographics Workshop on Rendering Techniques, 313-320, 2001
Scalable fluid simulation using anisotropic turbulence particles
T Pfaff, N Thuerey, J Cohen, S Tariq, M Gross
ACM SIGGRAPH Asia 2010 papers, 1-8, 2010
AmgX: A library for GPU accelerated algebraic multigrid and preconditioned iterative methods
M Naumov, M Arsaev, P Castonguay, J Cohen, J Demouth, J Eaton, ...
SIAM Journal on Scientific Computing 37 (5), S602-S626, 2015
Interactive fluid-particle simulation using translating Eulerian grids
JM Cohen, S Tariq, S Green
Proceedings of the 2010 ACM SIGGRAPH symposium on Interactive 3D Graphics …, 2010
Extended galilean invariance for adaptive fluid simulation
M Shah, JM Cohen, S Patel, P Lee, F Pighin
Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer …, 2004
Parallel graph coloring with applications to the incomplete-lu factorization on the gpu
M Naumov, P Castonguay, J Cohen
Nvidia White Paper, 2015
Stochastic gradient methods with layer-wise adaptive moments for training of deep networks
B Ginsburg, P Castonguay, O Hrinchuk, O Kuchaiev, V Lavrukhin, R Leary, ...
arXiv preprint arXiv:1905.11286, 2019
A local image reconstruction algorithm for stochastic rendering
P Shirley, T Aila, J Cohen, E Enderton, S Laine, D Luebke, M McGuire
Symposium on Interactive 3D Graphics and Games, 9-14 PAGE@ 5, 2011
Solving computational problems with GPU computing
J Cohen, M Garland
Computing in Science & Engineering 11 (05), 58-63, 2009
Efficient graph matching and coloring on the gpu
J Cohen, P Castonguay
GPU Technology Conference, 1-10, 2012
Nemo: a toolkit for building ai applications using neural modules
O Kuchaiev, J Li, H Nguyen, O Hrinchuk, R Leary, B Ginsburg, S Kriman, ...
arXiv preprint arXiv:1909.09577, 2019
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