Cyberbullying among Turkish adolescents T Aricak, S Siyahhan, A Uzunhasanoglu, S Saribeyoglu, S Ciplak, ... Cyberpsychology & behavior 11 (3), 253-261, 2008 | 954 | 2008 |
Transformational play as a curricular scaffold: Using videogames to support science education SA Barab, B Scott, S Siyahhan, R Goldstone, A Ingram-Goble, SJ Zuiker, ... Journal of Science Education and Technology 18, 305-320, 2009 | 384 | 2009 |
Virtual worlds, conceptual understanding, and me: Designing for consequential engagement M Gresalfi, S Barab, S Siyahhan, T Christensen On the Horizon 17 (1), 21-34, 2009 | 109 | 2009 |
The relation between bullying, victimization, and adolescents' level of hopelessness S Siyahhan, OT Aricak, N Cayirdag-Acar Journal of adolescence 35 (4), 1053-1059, 2012 | 94 | 2012 |
Using activity theory to understand intergenerational play: The case of Family Quest S Siyahhan, SA Barab, MP Downton International Journal of Computer-Supported Collaborative Learning 5, 415-432, 2010 | 77 | 2010 |
Video gaming as digital media, play, and family routine: implications for understanding video gaming and learning in family contexts E Gee, S Siyahhan, AM Cirell Learning, Media and Technology 42 (4), 468-482, 2017 | 36 | 2017 |
Families at play: Connecting and learning through video games S Siyahhan, E Gee MIT Press, 2018 | 31 | 2018 |
Understanding gaming and gender within the everyday lives of Mexican-American family homes S Siyahhan, E Gee Diversifying Barbie and Mortal Kombat: Intersectional perspectives and …, 2016 | 12 | 2016 |
Ethics of identity play in virtual spaces S Siyahhan, S Barab, C James Journal of Interactive Learning Research 22 (1), 111-138, 2011 | 12 | 2011 |
(Design) thinking out loud: adolescents’ design talk in a library makerspace tabletop game design camp TM Kessner, P Parekh, E Aguliera, LE Pérez Cortés, KM Tran, S Siyahhan, ... Information and Learning Sciences 122 (9/10), 651-670, 2021 | 9 | 2021 |
Cyberbullying: The bad and the ugly side of information age OT Aricak, T Tanrikulu, S Siyahhan, H Kinay Social Media in Higher Education: Teaching in Web 2.0, 318-333, 2013 | 8 | 2013 |
Board game design: an educational tool for understanding environmental issues P Parekh, E Gee, K Tran, E Aguilera, LE Pérez Cortés, T Kessner, ... International Journal of Science Education 43 (13), 2148-2168, 2021 | 7 | 2021 |
Conceptual play spaces and the quest Atlantis project S Barab, A Ingram-Goble, M Gresalfi, A Arici, S Siyahhan, T Dodge, K Hay International Society of the Learning Sciences, Inc., 2008 | 5 | 2008 |
Educational games to support caring and compassion among youth: A design narrative S Siyahhan, AA Ingram-Goble, S Barab, M Solomou International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 9 …, 2017 | 4 | 2017 |
The influence of siblings on the digital media ecology of Latino children E Gee, LM Takeuchi, S Siyahhan, B Ellerbe Children and Families in the Digital Age, 37-55, 2017 | 3 | 2017 |
What Makes Media Educational?: Learning from Latino Parents and Children S Siyahhan, J Lee Children and families in the digital age, 115-133, 2017 | 3 | 2017 |
Diverse Families and Media: Using Research To Inspire Design—A Report of the Families and Media Project AM Levinson, S Siyahhan, B Pressey, KH Taylor The Joan Ganz Cooney Center at Sesame Workshop, Fall, 2015 | 3 | 2015 |
Turkish Elementary School Students´ Perceptions of Local and Global Terrorism T Aricak, B Bekci, S Siyahhan, R Martínez Electronic Journal of Research in Educational Psychology 6 (1), 117-134, 2008 | 3 | 2008 |
Water, Levels, and Loops-Evidence of Teens' Emerging Understanding of Systems while Designing Games P Parekh, E Gee, K Tran, E Aguilera, LEP Cortés, T Kessner, S Siyahhan Proceedings of FabLearn 2019, 73-80, 2019 | 2 | 2019 |
Foregrounding Play: An Interdisciplinary Dialogue on Video Games and Learning Abstract S Siyahhan, R Reynolds, S Chu Emerald Publishing Limited, 2019 | 2 | 2019 |