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Ryan Schubert
Ryan Schubert
Synthetic Reality Lab, University of Central Florida
Verified email at ist.ucf.edu
Title
Cited by
Cited by
Year
The wobbly table: Increased social presence via subtle incidental movement of a real-virtual table
M Lee, K Kim, S Daher, A Raij, R Schubert, J Bailenson, G Welch
2016 IEEE Virtual Reality (VR), 11-17, 2016
682016
Walking Your Virtual Dog: Analysis of Awareness and Proxemics with Simulated Support Animals in Augmented Reality
N Norouzi, K Kim, M Lee, R Schubert, A Erickson, J Bailenson, G Bruder, ...
2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2019
612019
Blowing in the Wind: Increasing Social Presence with a Virtual Human via Environmental Airflow Interaction in Mixed Reality
K Kim, R Schubert, J Hochreiter, G Bruder, G Welch
35*
The physical-virtual patient simulator: A physical human form with virtual appearance and behavior
S Daher, J Hochreiter, R Schubert, L Gonzalez, J Cendan, M Anderson, ...
Simulation in Healthcare 15 (2), 115-121, 2020
312020
Anticipating Widespread Augmented Reality: Insights from the 2018 AR Visioning Workshop
GF Welch, G Bruder, P Squire, R Schubert
292019
Nanoparticle Diffusion Measures Bulk Clot Permeability
RC Spero, RK Sircar, R Schubert, RM Taylor II, AS Wolberg, R Superfine
Biophysical Journal 101 (4), 943-950, 2011
282011
Effects of social priming on social presence with intelligent virtual agents
S Daher, K Kim, M Lee, R Schubert, G Bruder, J Bailenson, G Welch
Intelligent Virtual Agents: 17th International Conference, IVA 2017 …, 2017
272017
A general approach for closed-loop registration in AR
F Zheng, R Schubert, G Welch
Mixed and Augmented Reality (ISMAR), 2012 IEEE International Symposium on …, 2012
262012
Sharing gaze rays for visual target identification tasks in collaborative augmented reality
A Erickson, N Norouzi, K Kim, R Schubert, J Jules, JJ LaViola Jr, G Bruder, ...
Journal on Multimodal User Interfaces 14 (4), 353-371, 2020
252020
Virtual Big Heads: Analysis of Human Perception and Comfort of Head Scales in Social Virtual Reality
Z Choudhary, K Kim, R Schubert, G Bruder, GF Welch
2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 425-433, 2020
242020
Effects of Shared Gaze Parameters on Visual Target Identification Task Performance in Augmented Reality
N Norouzi*, A Erickson*, K Kim, R Schubert, J LaViola, G Bruder, G Welch
Symposium on Spatial User Interaction, 1-11, 2019
202019
A Large-Scale Study of Surrogate Physicality and Gesturing on Human-Surrogate Interactions in a Public Space
K Kim, A Nagendran, JN Bailenson, A Raij, G Bruder, M Lee, R Schubert, ...
Frontiers in Robotics and AI 4, 32, 2017
202017
The wobbly table: Increased social presence via subtle incidental movement of a real-virtual table. In 2016 IEEE Virtual Reality (VR)
M Lee, K Kim, S Daher, A Raij, R Schubert, J Bailenson, G Welch
IEEE, 2016
192016
Is it cold in here or is it just me? analysis of augmented reality temperature visualization for computer-mediated thermoception
A Erickson, K Kim, R Schubert, G Bruder, G Welch
2019 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2019
182019
Can social presence be contagious? Effects of social presence priming on interaction with Virtual Humans
S Daher, K Kim, M Lee, G Bruder, R Schubert, J Bailenson, GF Welch
2017 IEEE Symposium on 3D User Interfaces (3DUI), 201-202, 2017
182017
Revisiting Distance Perception with Scaled Embodied Cues in Social Virtual Reality
Z Choudhary, M Gottsacker, K Kim, R Schubert, J Stefanucci, G Bruder, ...
2021 IEEE Virtual Reality and 3D User Interfaces (VR), 788-797, 2021
152021
Exploring the impact of environmental effects on social presence with a virtual human
K Kim, R Schubert, G Welch
Intelligent Virtual Agents: 16th International Conference, IVA 2016, Los …, 2016
152016
Multisensory wound simulation
G Welch, IIJ LaViola, F Guido-Sanz, G Bruder, M Anderson, R Schubert
US Patent 10,803,761, 2020
142020
Exploring social presence transfer in real-virtual human interaction
S Daher, K Kim, M Lee, A Raij, R Schubert, J Bailenson, G Welch
2016 IEEE Virtual Reality (VR), 165-166, 2016
112016
Revisiting distance perception with scaled embodied cues in social virtual reality. In 2021 IEEE Virtual Reality and 3D User Interfaces (VR)
Z Choudhary, M Gottsacker, K Kim, R Schubert, J Stefanucci, G Bruder, ...
IEEE, 2021
102021
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