Aaron A. Reed
Title
Cited by
Cited by
Year
Prom week
J McCoy, M Treanor, B Samuel, AA Reed, N Wardrip-Fruin, M Mateas
Proceedings of the International Conference on the Foundations of Digital …, 2012
932012
Social story worlds with Comme il Faut
J McCoy, M Treanor, B Samuel, AA Reed, M Mateas, N Wardrip-Fruin
IEEE Transactions on Computational intelligence and AI in Games 6 (2), 97-112, 2014
592014
Creating interactive fiction with Inform 7
A Reed
Course Technology Press, 2010
532010
Playing with words: from intuition to evaluation of game dialogue interfaces
S Sali, N Wardrip-Fruin, S Dow, M Mateas, S Kurniawan, AA Reed, R Liu
Proceedings of the Fifth International Conference on the Foundations of …, 2010
332010
Changeful tales: design-driven approaches toward more expressive storygames
AA Reed
University of California, Santa Cruz, 2017
272017
A step towards the future of role-playing games: The spyfeet mobile rpg project
AA Reed, B Samuel, A Sullivan, R Grant, A Grow, J Lazaro, J Mahal, ...
Seventh Artificial Intelligence and Interactive Digital Entertainment Conference, 2011
252011
Ice-Bound: Combining richly-realized story with expressive gameplay.
AA Reed, J Garbe, N Wardrip-Fruin, M Mateas
FDG, 2014
202014
The ensemble engine: Next-generation social physics
B Samuel, AA Reed, P Maddaloni, M Mateas, N Wardrip-Fruin
Proceedings of the Tenth International Conference on the Foundations of …, 2015
192015
Author assistance visualizations for Ice-Bound, a combinatorial narrative.
J Garbe, AA Reed, M Dickinson, N Wardrip-Fruin, M Mateas
FDG, 2014
172014
Playable experiences at AIIDE 2018
B Samuel, A Reed, E Short, S Heck, B Robison, L Wright, T Soule, ...
Fourteenth Artificial Intelligence and Interactive Digital Entertainment …, 2018
102018
Introducing story sampling: Preliminary results of a new interactive narrative evaluation technique.
B Samuel, J McCoy, M Treanor, AA Reed, M Mateas, N Wardrip-Fruin
FDG, 2014
102014
Playing the worlds of prom week
B Samuel, D Lederle-Ensign, M Treanor, N Wardrip-Fruin, J McCoy, ...
Narrative Theory, Literature, and New Media, 87-105, 2015
92015
Blue lacuna: Lessons learned writing the world’s longest interactive fiction
AA Reed
Electronic Literature Organization Archive & Innovate, 2010
92010
Sharing authoring with algorithms: Procedural generation of satellite sentences in text-based interactive stories
AA Reed
Proceedings of the The third workshop on Procedural Content Generation in …, 2012
72012
A sequence of possibilities
AA Reed
Master’s thesis, University of California, Santa Cruz, 2011
72011
April Grow, Justin Lazaro, Jennifer Mahal, Sri Kurniawan, Marilyn Walker, and Noah Wardrip-Fruin. A Step Towards the Future of Role-Playing Games: The SpyFeet Mobile RPG Project
AA Reed, B Samuel, A Sullivan, R Grant
7th Annual Conference on Artificial Intelligence and Interactive Digital …, 2011
72011
Spyfeet: An exercise rpg
AA Reed, B Samuel, A Sullivan, R Grant, A Grow, J Lazaro, J Mahal, ...
Proceedings of the 6th International Conference on Foundations of Digital …, 2011
52011
April Grow, Justin Lazaro, Jennifer Mahal, Sri Kurniawan, Marilyn Walker, and Noah Wardrip-Fruin. Spyfeet: An exercise RPG
AA Reed, B Samuel, A Sullivan, R Grant
Proceedings of the 6th International Conference on Foundations of Digital …, 2011
52011
Telling stories with maps and rules: using the interactive fiction language “Inform 7” in a creative writing workshop
AA Reed
Creative writing in the digital age: theory, practice, and pedagogy, 141-152, 2015
42015
Adventure Games: Playing the Outsider
AA Reed, J Murray, A Salter
Bloomsbury Publishing USA, 2020
32020
The system can't perform the operation now. Try again later.
Articles 1–20