Aaron A. Reed
TitleCited byYear
Prom Week: social physics as gameplay
J McCoy, M Treanor, B Samuel, M Mateas, N Wardrip-Fruin
Proceedings of the 6th International Conference on Foundations of Digital …, 2011
502011
Prom Week: Designing past the game/story dilemma.
J McCoy, M Treanor, B Samuel, AA Reed, M Mateas, N Wardrip-Fruin
FDG, 94-101, 2013
482013
Social story worlds with comme il faut
J McCoy, M Treanor, B Samuel, AA Reed, M Mateas, N Wardrip-Fruin
IEEE Transactions on Computational intelligence and AI in Games 6 (2), 97-112, 2014
432014
Creating interactive fiction with Inform 7
A Reed
Nelson Education, 2010
382010
Prom week
J McCoy, M Treanor, B Samuel, AA Reed, N Wardrip-Fruin, M Mateas
Proceedings of the International Conference on the Foundations of Digital …, 2012
292012
Playing with words: from intuition to evaluation of game dialogue interfaces
S Sali, N Wardrip-Fruin, S Dow, M Mateas, S Kurniawan, AA Reed, R Liu
Proceedings of the Fifth International Conference on the Foundations of …, 2010
242010
A step towards the future of role-playing games: The spyfeet mobile rpg project
AA Reed, B Samuel, A Sullivan, R Grant, A Grow, J Lazaro, J Mahal, ...
Seventh Artificial Intelligence and Interactive Digital Entertainment Conference, 2011
222011
Ice-Bound: Combining richly-realized story with expressive gameplay.
AA Reed, J Garbe, N Wardrip-Fruin, M Mateas
FDG, 2014
142014
Author assistance visualizations for Ice-Bound, a combinatorial narrative.
J Garbe, AA Reed, M Dickinson, N Wardrip-Fruin, M Mateas
FDG, 2014
112014
Spyfeet: An exercise rpg
AA Reed, B Samuel, A Sullivan, R Grant, A Grow, J Lazaro, J Mahal, ...
Proceedings of the 6th International Conference on Foundations of Digital …, 2011
112011
Introducing story sampling: Preliminary results of a new interactive narrative evaluation technique.
B Samuel, J McCoy, M Treanor, AA Reed, M Mateas, N Wardrip-Fruin
FDG, 2014
92014
Playing the worlds of prom week
B Samuel, D Lederle-Ensign, M Treanor, N Wardrip-Fruin, J McCoy, ...
Narrative Theory, Literature, and New Media, 87-105, 2015
82015
The ensemble engine: Next-generation social physics
B Samuel, AA Reed, P Maddaloni, M Mateas, N Wardrip-Fruin
Proceedings of the Tenth International Conference on the Foundations of …, 2015
82015
A sequence of possibilities
AA Reed
Master’s thesis, University of California, Santa Cruz, 2011
72011
Blue lacuna: Lessons learned writing the world’s longest interactive fiction
AA Reed
Electronic Literature Organization Archive & Innovate, 2010
72010
Changeful tales: design-driven approaches toward more expressive storygames
A Reed
UC Santa Cruz, 2017
62017
Sharing authoring with algorithms: Procedural generation of satellite sentences in text-based interactive stories
AA Reed
Proceedings of the The third workshop on Procedural Content Generation in …, 2012
52012
April Grow, Justin Lazaro, Jennifer Mahal, Sri Kurniawan, Marilyn Walker and Noah Wardrip-Fruin.“A Step Towards the Future of Role-Playing Games: The SpyFeet Mobile RPG Project.”
AA Reed, B Samuel, A Sullivan, R Grant
Proceedings of the Seventh AAAI Conference on Artificial Intelligence and …, 2011
52011
The Eurekon: A design pattern in expressive storygames
A Reed, N Wardrip-Fruin, M Mateas
Seventh Intelligent Narrative Technologies Workshop, 2014
32014
Telling stories with maps and rules: using the interactive fiction language “Inform 7” in a creative writing workshop
AA Reed
Creative writing in the digital age: theory, practice, and pedagogy …, 2015
22015
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