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Alexander Vandewalle
Alexander Vandewalle
PhD researcher, University of Antwerp & Ghent University
Verified email at uantwerpen.be
Title
Cited by
Cited by
Year
The Digital Game Analysis Protocol (DiGAP): Introducing a Guide for Reflexive and Transparent Game Analyses
R Daneels, M Denoo, A Vandewalle, B Dupont, S Malliet
Game Studies 22 (2), 2022
122022
Enjoying my time in the animus: A quantitative survey on perceived realism and enjoyment of historical video games
A Vandewalle, R Daneels, E Simons, S Malliet
Games and Culture 18 (5), 643-663, 2023
62023
Animating a plausible past: perceived realism and sense of place influence entertainment of and tourism intentions from historical video games
ND Bowman, A Vandewalle, R Daneels, Y Lee, S Chen
Games and Culture, 15554120231162428, 2023
52023
Ludendo discimus: the learning possibilities of video games set in antiquity
A Vandewalle
Symposium voor Jonge Classici 40 (3), 40-46, 2020
52020
Ergodic characterization: A methodological framework for analyzing games set in classical antiquity
A Vandewalle, S Malliet
DiGRA’20–Proceedings of the 2020 DiGRA International Conference: Play …, 2020
42020
Video games as mythology museums? Mythographical story collections in games
A Vandewalle
International Journal of the Classical Tradition 31 (1), 90-112, 2024
12024
Playing with Character: A Framework of Characterization in Video Games
A Vandewalle, S Malliet, K Demoen
Games and Culture, 15554120231179496, 2023
12023
The Digital Game Analysis Protocol (DiGAP): Facilitating transparency in games research
R Daneels, M Denoo, A Vandewalle, S Malliet
Proceedings of the 2022 DiGRA International Conference: Bringing Worlds …, 2022
12022
Examining the relationship between perceived realism and enjoyment in historical video games
A Vandewalle, R Daneels, E Simons, S Malliet
72th Annual International Communication Association (ICA) Conference, Game …, 2022
12022
Assassin’s Creed Odyssey: een speelbare versie van klassiek Griekenland
A Vandewalle
Hermeneus 91 (4), 146-152, 2019
12019
Transformations of Heroic Aesthetics. Cinematic Forces in Video Games
A Vandewalle
Classical Heroes in the 21st Century, 149-160, 2023
2023
Journal of Geek Studies
RM Bennett, KL Krupa, K Minniti, A Vandewalle
Journal of Geek Studies 10 (2), 89-97, 2023
2023
Museums of Myth and Mechanics of Mythography in Mythological Video Games
A Vandewalle
2023
Wie zijn hier de barbaren? Germanen vechten terug op Netflix
A Vandewalle
2023
Bridging the DIdacticalGAP: D’un protocole d’analyse de jeu vidéo à un outil de développement didactique et curriculaire en sciences du jeu
B Dupont, M Denoo, A Vandewalle, R Daneels, S Malliet
6e colloque de l’AUPTIC Éducation, 2022
2022
‘Named After the Great Odysseus’:: Putting the Odyssey in Assassin’s Creed Odyssey
A Vandewalle
Sapiens ubique civis 3, 463-493, 2022
2022
Using Characterization Theory to Study the History of Video Game Characters
A Vandewalle, S Malliet
2022
Les défis de l’interdisciplinarité en game studies: Pistes de réponses inspirées du projet Gam (e)(a) ble et du protocole DiGAP
B Dupont, R Daneels, M Denoo, A Vandewalle, S Malliet
Séminaire de recherche en communication et en journalisme, Location: Brussels, 2022
2022
Assassin’s Creed Odyssey: A Playable Version of Classical Greece
A Vandewalle
Retrieved, 2021
2021
Elektra in drama en cinema: een vergelijking van Euripides en Kakogiannis aan de hand van Aristoteles
A Vandewalle
TETRADIO-UNIVERSITEIT GENT. GRIEKENLANDCENTRUM, 193-217, 2017
2017
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