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Liz Owens Boltz
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Transitioning to remote learning: Lessons from supporting K‐12 teachers through a MOOC
LO Boltz, A Yadav, B Dillman, C Robertson
British Journal of Educational Technology 52 (4), 1377-1393, 2021
742021
Rethinking technology & creativity in the 21st century: Empathy through gaming-perspective taking in a complex world
LO Boltz, D Henriksen, P Mishra, Deep-Play Research Group
TechTrends 59 (6), 3-8, 2015
582015
E-leadership and teacher development using ICT
P Mishra, D Henriksen, LO Boltz, C Richardson
ICT in education in global context: Comparative reports of innovations in K …, 2016
442016
“Like Hearing From Them in the Past”: The Cognitive-Affective Model of Historical Empathy in Videogame Play
LO Boltz
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS) 9 …, 2017
182017
Back to the Gaming Board: Understanding Games and Education through Board Game Reviews
B Staudt Willet, S Moudgalya, L Boltz, S Greenhalgh, M and Koehler
Society for Information Technology & Teacher Education (SITE), 2018
16*2018
The fun of its parts: Design and player reception of educational board games
SP Greenhalgh, MJ Koehler, LO Boltz
Contemporary Issues in Technology and Teacher Education 19 (3), 469-497, 2019
152019
A taxonomy approach to studying how gamers review games
MJ Koehler, B Arnold, SP Greenhalgh, LO Boltz
Simulation & Gaming 48 (3), 363-380, 2017
132017
Here we are, now entertain us! A comparison of educational and non-educational board games
MJ Koehler, SP Greenhalgh, LO Boltz
Society for Information Technology & Teacher Education International …, 2016
102016
“Nervousness and Maybe Even Some Regret”: Videogames and the Cognitive-Affective Model of Historical Empathy
LO Boltz
Exploring the cognitive, social, cultural, and psychological aspects of …, 2019
42019
Local classrooms, global technologies: Toward the integration of sociotechnical macroethical issues into teacher education
M Lachney, LO Boltz, B Dillman, C Robertson, A Yadav
Bulletin of Science, Technology & Society 38 (1-2), 13-22, 2018
42018
Players, features, and enjoyment: Entertainment games as models for educational games
LO Boltz, B Arnold, S Greenhalgh
Society for Information Technology & Teacher Education International …, 2015
32015
What’s in an (educational) game? Ub3r mechanics and l337 motifs!
SP Greenhalgh, LO Boltz, MJ Koehler
Meaningful Play 2014, 2014
32014
Teacher awarenesses and blended instruction practices: Interview research with K-12 teachers
LG Heintz, A., Hagerman, M.S., Boltz, L. & Wolf
Handbook for Digital Learning in K-12 Schools, 2016
2*2016
3 Simple Tricks that Will Change the Way You Think about Listicles Forever
LO Boltz, B Arnold, R Mehta
Society for Information Technology & Teacher Education International …, 2017
12017
Taking History off the Timeline: A constructivist, multimodal, nonlinear approach to multiperspectivity in history education
D Campbell, LO Boltz
Society for Information Technology & Teacher Education International …, 2016
12016
Grad School Lit Review
L Owens Boltz, D Brandon
Buzzademia: Scholarship in the Internet Vernacular, 2019
2019
“Nervousness and Maybe Even Some Regret”
LO Boltz
2019
Achievement unlocked? Exploring the Complexities of Empathy in Games
KD Matthew Farber, Paul Darvasi, Karen Schrier, Liz Owens Boltz
Meaningful Play 2018, 2018
2018
A taxonomy approach to studying how gamers review games (vol 48, pg 363, 2017)
MJ Koehler, B Arnold, SP Greenhalgh, LO Boltz, GP Burdell
SIMULATION & GAMING 48 (4), 579-579, 2017
2017
Embodied Thinking as Empathy through Gaming: Perspective Taking in a Complex World
LO Boltz, D Henriksen, P Mishra
The 7 transdisciplinary cognitive skills for creative education, 41-50, 2017
2017
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