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Farzan Baradaran Rahimi
Farzan Baradaran Rahimi
PhD, Assistant Professor, MacEwan University, Department of Design
Verified email at macewan.ca - Homepage
Title
Cited by
Cited by
Year
The role of interest-driven participatory game design: considering design literacy within a technology classroom
F Baradaran Rahimi, B Kim
International journal of technology and design education 29 (2), 387-404, 2019
322019
Human behaviour and cognition of spatial experience; a model for enhancing the quality of spatial experiences in the built environment
FB Rahimi, RM Levy, JE Boyd, S Dadkhahfard
International Journal of Industrial Ergonomics 68, 245-255, 2018
292018
A model for sociocultural interactions in museums
F Baradaran Rahimi
Museum Management and Curatorship 29 (2), 174-187, 2014
272014
A Game Design Plot: Exploring the Educational Potential of History-Based Video Games
FB Rahimi, B Kim, RM Levy, JE Boyd
IEEE Transactions on Games 12 (3), 312-322, 2020
192020
Museum beyond physical walls: an exploration of virtual reality-enhanced experience in an exhibition-like space
F Baradaran Rahimi, JE Boyd, JR Eiserman, RM Levy, B Kim
Virtual Reality 26, 1471-1488, 2022
162022
Hybrid space: An emerging opportunity that alternative reality technologies offer to the museums
F Baradaran Rahimi, RM Levy, JE Boyd
Space and Culture 24 (1), 83–96, 2018
152018
New media and space: an empirical study of learning and enjoyment through museum hybrid space
F Baradaran Rahimi, JE Boyd, RM Levy, JR Eiserman
IEEE Transactions on Visualization and Computer Graphics 28 (8), 3013-3021, 2022
12*2022
Playce-making: transformation of space in a participatory game design project within a Canadian junior high school
F Baradaran Rahimi, B Kim
Learning, Media and Technology 48 (3), 387-400, 2023
22023
Learning through redesigning a game in the stem classroom
FB Rahimi, B Kim
Simulation & Gaming 52 (6), 753-774, 2021
22021
Digital preservation of the Quon Sang Lung Laundry Building, Fort MacLeod, Alberta
P Dawson, F Baradaran, A Jahraus, E Rubalcava, A Farrokhi, C Robinson
ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information …, 2017
22017
Affordances of learner's game design practices
B Kim, R Bastani, F Baradaran
IDEAS 2017: Leading Educational Change, 7-16, 2017
22017
LEARNERS AS PLAYERS AND DESIGNERS: A FORMAL LEARNING APPROACH TO GAME DESIGN
FB Rahimi, B Kim
6th International STEM in Education Conference (STEM 2021), 27-32, 2021
12021
Finding opportunities to pursue interest in the classroom: Contrasting two cases of redesigning tabletop games
B Kim, R Bastani, FB Rahimi, S Dadkhahfard
International Society of the Learning Sciences (ISLS), 2020
12020
Hybrid Space: Re-thinking Space and the Museum Experience
F Baradaran Rahimi
Ph. D. Thesis, 2019
12019
Digital preservation, social history, and the Quon Sang Lung Laundry building: a case study from Fort Macleod, Alberta, Canada
P Dawson, A Farrokhi, A Rowe, F Baradaran, D Lichti
Applied Geomatics 10, 361-375, 2018
12018
Project Relay: A Practice-Driven Method for Learning Agile Architectural Design
F Baradaran Rahimi
Design Praxiology and Phenomenology Understanding Ways of Knowing through …, 2022
2022
MATERIALITY OF TABLETOP GAMES: EMERGENCE OF LEARNERS’DESIGNS AND MATHEMATICAL PROBLEMS
B Kim, FB Rahimi, S Dadkhahfard
6th International STEM in Education Conference (STEM 2021), 216-222, 2021
2021
Exploring Mathematical Concepts in Re-designing Tabletop Games
F Baradaran Rahimi, S Dadkhahfard, B Kim
IDEAS 2019: Transforming Pedagogies/Learn – Design – Innovate, 38-44, 2020
2020
Design Practice and Learning:(Re) Designing a Tabletop Game in a STEM Classroom
FB Rahimi, B Kim, S Dadkhahfard
International Society of the Learning Sciences (ISLS), 2020
2020
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