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Ryan McKee
Ryan McKee
Developer, HITLab NZ, University of Canterbury
Verified email at canterbury.ac.nz
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Cited by
Cited by
Year
Floor-vibration vr: mitigating cybersickness using whole-body tactile stimuli in highly realistic vehicle driving experiences
S Jung, R Li, R McKee, MC Whitton, RW Lindeman
IEEE Transactions on Visualization and Computer Graphics 27 (5), 2669-2680, 2021
292021
All shook up: The impact of floor vibration in symmetric and asymmetric immersive multi-user vr gaming experiences
S Jung, Y Wu, R McKee, RW Lindeman
2022 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), 737-745, 2022
52022
Introduce floor vibration to virtual reality
RC Li, S Jung, RD McKee, MC Whitton, RW Lindeman
Proceedings of the 2021 ACM Symposium on Spatial User Interaction, 1-2, 2021
52021
Training mental imagery skills of elite athletes in virtual reality
Y Wu, S Lukosch, H Lukosch, RW Lindeman, RD McKee, S Fukuden, ...
Frontiers in Virtual Reality 4, 1189717, 2023
42023
Feasibility of training elite athletes for improving their mental imagery ability using virtual reality
Y Wu, S Lukosch, H Lukosch, RW Lindeman, RD McKee, S Fukuden, ...
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2022
22022
Cross-Reality Gaming: Comparing Competition and Collaboration in an Asymmetric Gaming Experience
S Jung, Y Wu, S Lukosch, H Lukosch, RD Mckee, RW Lindeman
Proceedings of the 29th ACM Symposium on Virtual Reality Software and …, 2023
2023
SPinPong-Virtual Reality Table Tennis Skill Acquisition using Visual, Haptic and Temporal Cues
S Jung, R Li, R McKee, MC Whitton, RW Lindeman
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS 27 (5), 2669-2680, 2021
2021
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