Judith Good
Judith Good
Professor of Interaction Design and Inclusion, University of Sussex
Verified email at sussex.ac.uk
Title
Cited by
Cited by
Year
Designing technology for children with special needs: bridging perspectives through participatory design
C Frauenberger, J Good, W Keay-Bright
CoDesign 7 (1), 1-28, 2011
1802011
Developing technology for autism: an interdisciplinary approach
K Porayska-Pomsta, C Frauenberger, H Pain, G Rajendran, T Smith, ...
Personal and Ubiquitous Computing 16 (2), 117-127, 2012
1472012
Children’s narrative development through computer game authoring
J Robertson, J Good
TechTrends 49 (5), 43-59, 2005
1382005
Cognitive factors in programming with diagrams
AF Blackwell, KN Whitley, J Good, M Petre
Artificial Intelligence Review 15 (1-2), 95-114, 2001
135*2001
Problem-based learning spanning real and virtual words: a case study in Second Life
J Good, K Howland, L Thackray
ALT-J 16 (3), 163-172, 2008
1302008
In pursuit of rigour and accountability in participatory design
C Frauenberger, J Good, G Fitzpatrick, OS Iversen
International journal of human-computer studies 74, 93-106, 2015
1252015
Story creation in virtual game worlds
J Robertson, J Good
Communications of the ACM 48 (1), 61-65, 2005
1242005
Designing new technologies for illiterate populations: A study in mobile phone interface design
Z Lalji, J Good
Interacting with computers 20 (6), 574-586, 2008
1032008
BetterBlether: The design and evaluation of a discussion tool for education
J Robertson, J Good, H Pain
International Journal of Artificial Intelligence in Education 9 (3-4), 219-236, 1998
1021998
Learning to communicate computationally with Flip: A bi-modal programming language for game creation
K Howland, J Good
Computers & Education 80, 224-240, 2015
1002015
CARSS: A framework for learner-centred design with children
J Good, J Robertson
International Journal of Artificial Intelligence in Education 16 (4), 381-413, 2006
972006
Learning to think and communicate with diagrams: 14 questions to consider
P Brna, R Cox, J Good
Artificial Intelligence Review 15 (1-2), 115-134, 2001
762001
Exploring affective technologies for the classroom with the subtle stone
M Balaam, G Fitzpatrick, J Good, R Luckin
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems …, 2010
672010
Challenges, opportunities and future perspectives in including children with disabilities in the design of interactive technology
C Frauenberger, J Good, A Alcorn
Proceedings of the 11th International Conference on Interaction Design and …, 2012
662012
Interpreting input from children: a designerly approach
C Frauenberger, J Good, W Keay-Bright, H Pain
Proceedings of the SIGCHI conference on human factors in computing systems …, 2012
632012
Supporting the design contributions of children with autism spectrum conditions
C Frauenberger, J Good, A Alcorn, H Pain
Proceedings of the 11th International Conference on Interaction Design and …, 2012
612012
Programming Paradigms, Information Types and Graphical Representations: Empirical Investigations of Novice Program Comprehension.
J Good
The University of Edinburgh: College of Science and Engineering: The School …, 1999
611999
Conversing through and about technologies: Design critique as an opportunity to engage children with autism and broaden research (er) perspectives
C Frauenberger, J Good, A Alcorn, H Pain
International Journal of Child-Computer Interaction 1 (2), 38-49, 2013
562013
Using a collaborative virtual role-play environment to foster characterisation in stories
J Robertson, J Good
Journal of Interactive Learning Research 14 (1), 5-29, 2003
482003
Phenomenology, a framework for participatory design
C Frauenberger, J Good, W Keay-Bright
Proceedings of the 11th Biennial Participatory Design Conference, 187-190, 2010
472010
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Articles 1–20