Rosella Gennari
Title
Cited by
Cited by
Year
The Learners' User Classes in the TERENCE Adaptive Learning System
T Di Mascio, P Vittorini, R Gennari, A Melonio, F De La Prieta, M Alrifai
2012 IEEE 12th International Conference on Advanced Learning Technologiesá…, 2012
572012
Children's emotions and quality of products in participatory game design
R Gennari, A Melonio, D Raccanello, M Brondino, G Dodero, M Pasini, ...
International journal of human-computer studies 101, 45-61, 2017
532017
Tree-based heuristics in modal theorem proving
C Areces, R Gennari, J Heguiabehere, M De Rijke
Proceedings of ECAI'2000, 199--203, 2000
522000
Gamified co-design with cooperative learning
G Dodero, R Gennari, A Melonio, S Torello
CHI'14 Extended Abstracts on Human Factors in Computing Systems, 707-718, 2014
452014
Encoding requests to web service compositions as constraints
A Lazovik, M Aiello, R Gennari
International Conference on Principles and Practice of Constraintá…, 2005
432005
Towards tangible gamified co-design at school: two studies in primary schools
G Dodero, R Gennari, A Melonio, S Torello
Proceedings of the first ACM SIGCHI annual symposium on Computer-humaná…, 2014
412014
Temporal reasoning and constraint programming
R Gennari
411998
Gamified probes for cooperative learning: a case study
R Gennari, A Melonio, S Torello
Multimedia Tools and Applications 76 (4), 4925-4949, 2017
322017
Constraint propagation for soft constraints: Generalization and termination conditions
S Bistarelli, R Gennari, F Rossi
International Conference on Principles and Practice of Constraintá…, 2000
312000
Designing games for deaf children: first guidelines
TD Mascio, R Gennari, A Melonio, P Vittorini
International Journal of Technology Enhanced Learning 5 (3-4), 223-239, 2013
242013
The user and domain models of the TERENCE adaptive learning system
M Alrifai, R Gennari, O Tifrea, P Vittorini
International Workshop on Evidence-Based Technology Enhanced Learning, 83-90, 2012
242012
The user and domain models of the TERENCE adaptive learning system
M Alrifai, R Gennari, O Tifrea, P Vittorini
International Workshop on Evidence-Based Technology Enhanced Learning, 83-90, 2012
242012
Achievement Emotions and Peer Acceptance Get Together in Game Design at School. ADCAIJ: Advances in Distributed Computing and Artificial Intelligence Journal (ISSN: 2255-2863)
M Brondino, G Dodero, R Gennari, A Melonio, D Raccanello, S Torello
Salamanca 3 (4), 2014
232014
How to design games for deaf children: Evidence-based guidelines
A Melonio, R Gennari
2nd International Workshop on Evidence-based Technology Enhanced Learning, 83-92, 2013
212013
Design Smart Games with requirements, generate them with a Click, and revise them with a GUIs. ADCAIJ: Advances in Distributed Computing and Artificial Intelligence Journalá…
V Cofini, F De La Prieta, T Di Mascio, R Gennari, P Vittorini
Salamanca 1 (3), 2012
212012
Designing and assessing an intelligent e-tool for deaf children
R Gennari, O Mich
Proceedings of the 13th International Conference on Intelligent userá…, 2008
212008
Constraint-based Temporal Reasoning for E-learning with LODE
R Gennari, O Mich
International Conference on Principles and Practice of Constraintá…, 2007
212007
The participatory design process of tangibles for children’s socio-emotional learning
R Gennari, A Melonio, M Rizvi
International Symposium on End User Development, 167-182, 2017
202017
Design Smart Games with requirements, generate them with a Click, and revise them with a GUIs
V Cofini, F de la Prieta, T Di Mascio, R Gennari, P Vittorini
ADCAIJ: Advances in Distributed Computing and Artificial Intelligenceá…, 2012
202012
Emotions and inclusion in co-design at school: Let’s measure them!
M Brondino, G Dodero, R Gennari, A Melonio, M Pasini, D Raccanello, ...
Methodologies and intelligent systems for technology enhanced learning, 1-8, 2015
192015
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