Associate Professor Ts. Dr. Wong Seng Yue
Associate Professor Ts. Dr. Wong Seng Yue
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Cited by
Cited by
Digital game-based learning (DGBL) model and development methodology for teaching history
NAM Zin, A Jaafar, WS Yue
WSEAS transactions on computers 8 (2), 322-333, 2009
For sustainable application of mobile learning: An extended UTAUT model to examine the effect of technical factors on the usage of mobile devices as a learning tool
SS Alghazi, A Kamsin, MA Almaiah, SY Wong, L Shuib
Sustainability 13 (4), 1856, 2021
Usability evaluation for history educational games
WS Yue, NAM Zin
Proceedings of the 2nd international Conference on interaction Sciences …, 2009
History educational games design
NAM Zin, WS Yue
2009 international conference on electrical engineering and informatics 1 …, 2009
Design and evaluation of history digital game based learning (DGBL) software
NAM Zin, WS Yue
Journal of Next Generation Information Technology 4 (4), 9, 2013
Game based learning model for history courseware: A preliminary analysis
NA Mz, W Sy
2008 International Symposium on Information Technology 1, 1-8, 2008
Technology leadership in Malaysian schools: The way forward to education 4.0–ICT utilization and digital transformation
S Ghavifekr, SY Wong
International Journal of Asian Business and Information Management (IJABIM …, 2022
Towards sustainable mobile learning: A brief review of the factors influencing acceptance of the use of mobile phones as learning tools
SS Alghazi, SY Wong, A Kamsin, E Yadegaridehkordi, L Shuib
Sustainability 12 (24), 10527, 2020
The effectiveness of MOOC among learners based on Kirkpatrick’s model
WW Goh, SY Wong, E Ayub
Redesigning Learning for Greater Social Impact: Taylor’s 9th Teaching and …, 2018
Conceptualizing Mobile Health Application Use Intention and Adoption Among Iraqian Older Adults: From the Perspective of Expanded Technology Acceptance Model.
MA Saare, A Hussain, WS Yue
International Journal of Interactive Mobile Technologies 13 (10), 2019
The importance of teacher's presence and engagement in MOOC learning environment: A case study
WW Goh, E Ayub, SY Wong, CL Lim
2017 IEEE Conference on e-Learning, e-Management and e-Services (IC3e), 127-132, 2017
Mobile experience evaluation of an e-reader app
A Hussain, EOC Mkpojiogu, J Musa, S Mortada, WS Yue
Journal of Telecommunication, Electronic and Computer Engineering, 2018
Exploring factors affecting learners' acceptance of MOOCs based on Kirkpatrick's model
E Ayub, GW Wei, WS Yue
Proceedings of the 8th International Conference on E-Education, E-Business …, 2017
Uncovering Malaysian secondary school students’ academic hardiness in science, conceptions of learning science, and science learning self-efficacy: a structural equation …
SY Wong, JC Liang, CC Tsai
Research in Science Education 51 (Suppl 2), 537-564, 2021
Design model for integrating learning activity management system (LAMS), massive open online courses (MOOC) and flipped classroom in Taylor’s integrated moodle e-learning …
SY Wong, WJ Tee, PV Lim
Taylor’s 7th teaching and learning conference 2014 proceedings: Holistic …, 2015
Voice recognition and visualization mobile apps game for training and teaching hearing handicaps children
WS Yue, NAM Zin
Procedia Technology 11, 479-486, 2013
The evaluation study of gamification approach in Malaysian history learning via mobile game application
WS Yue, CY Ying
2017 IEEE 17th International Conference on Advanced Learning Technologies …, 2017
Towards smart mobility in urban spaces: Bus tracking and information application
WS Yue, KK Chye, CW Hoy
AIP Conference Proceedings 1891 (1), 2017
Real-time assessment with Nearpod in the BYOD classroom
TW Jing, WS Yue
Assessment for Learning Within and Beyond the Classroom: Taylor’s 8th …, 2016
The effectiveness of digital game for introductory programming concepts
WS Yue, WL Wan
2015 10th International Conference for Internet Technology and Secured …, 2015
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