Follow
Mahli-Ann Butt
Title
Cited by
Cited by
Year
Rebel Girls and Consequence in Life is Strange and The Walking Dead
MA Butt, D Dunne
Games and Culture, 2017
352017
Gaming Lifeworlds: Videogames in Culture
MA Butt
The University of Sydney, 2022
172022
Vivian James–The identity politics of #GamerGate’s avatar
MA Butt, T Apperley
Proceedings of the Digital Games Research Association of Australia, 1-13, 2016
17*2016
"Shut up and play": Vivian James and the presence of women in gaming cultures
MA Butt, T Apperley
Decolonising the Digital: Technology as Cultural Practice, 39-46, 2018
142018
Vivian James – The Politics of Gamergate’s Avatar
MA Butt, T Apperley
Digital Games Research Association Australia and Foundations in Digital Games, 2016
132016
Feminist and Furious: Diversity Work(ers) Against Game Studies of Empire!
C Mejeur, MA Butt, A Cole
Games and Culture, 1-15, 2020
122020
Homo includens: Surveying DiGRA’s diversity
MA Butt, L de Wildt, R Kowert, A Sandovar
ToDiGRA: Transactions of the Digital Games Research Association 4 (1), 67-104, 2018
92018
Homo Includens: Surveying DiGRA’s Diversity
MA Butt
ToDiGRA 4 (1), 67-104, 2018
92018
Girlfriend Mode: Gamer Girlfriends, Support Roles and Affective Labour
MA Butt
University of New South Wales, 2016
82016
Girlfriend Mode: Gamer Girlfriends, Support Roles and Affective Labour
MA Butt
Digital Games Research Association Australia, 2016
82016
Beer & Pixels: Embodiment, drinking, and gaming in Australia
MA Butt
Digital Games Research Association, 2018
5*2018
‘Sculling Shoeys’ at eSports: Nationalism, Masculinity, and Performative Assemblies
M Butt
proceedings of the Proceedings of DiGRAA, Sydney, Australia, 2023
32023
Gaming with the subaltern: Workshop on diversity and inclusion in games
CJ Passmore, RL Mandryk, S Schoemann, D Gardner, C MacArthur, ...
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
32018
“I NEVER USE HEADSETS”: WOMEN, WARINESS, AND HYPERVIGILANCE FOR THE INEVITABILITY OF ONLINE HARASSMENT IN GAMING CULTURE
MA Butt
AoIR Selected Papers of Internet Research, 2019
22019
Broadening the Imagined Audience: The Case of “Gamers”
A Cote, MA Butt
The Routledge Companion to Media Audiences, 124-136, 2025
2025
Towards Ethical AI Moderation in Multiplayer Games
LA Sparrow, R Galwey, D Jovic, T Hardwick, MA Butt
Proceedings of the ACM on Human-Computer Interaction 8 (CHI PLAY), 1-30, 2024
2024
Reset and Replay: Planning Game Industry Events Post-Pandemic
MA Butt, T Hardwick
Abstract Proceedings of DiGRA 2024 Conference: Playgrounds, 2024
2024
Maximising the Potential of SXSW Sydney Games: Report on SXSW Sydney 2023 as a Games Industry Event
T Hardwick, M Carter, F Dawson, F Allison, MA Butt, K Clark, M Johnson, ...
2024
Surviving Whiteness in Games
S Harrer, MA Butt, R Khaled, FM Chee, A Naseem, K Spiel, C Passmore, ...
2023
WHY PLAY WHEN YOU CAN WATCH OR LISTEN? MULTI-MODAL ENGAGEMENTS IN DIGITAL GAMING
D Jovic, MA Butt, R Stanton, T Willma
AoIR Selected Papers of Internet Research, 2022
2022
The system can't perform the operation now. Try again later.
Articles 1–20