Follow
Mahli-Ann Butt
Title
Cited by
Cited by
Year
Rebel Girls and Consequence in Life is Strange and The Walking Dead
MA Butt, D Dunne
Games and Culture, 2017
322017
Vivian James–The identity politics of #GamerGate’s avatar
MA Butt, T Apperley
Proceedings of the Digital Games Research Association of Australia, 1-13, 2016
16*2016
Gaming Lifeworlds: Videogames in Culture
MA Butt
The University of Sydney, 2022
142022
Vivian James – The Politics of Gamergate’s Avatar
MA Butt, T Apperley
Digital Games Research Association Australia and Foundations in Digital Games, 2016
122016
Feminist and Furious: Diversity Work(ers) Against Game Studies of Empire!
C Mejeur, MA Butt, A Cole
Games and Culture, 1-15, 2020
112020
Homo includens: Surveying DiGRA’s diversity
MA Butt, L de Wildt, R Kowert, A Sandovar
ToDiGRA: Transactions of the Digital Games Research Association 4 (1), 67-104, 2018
92018
"Shut up and play": Vivian James and the presence of women in gaming cultures
MA Butt, T Apperley
Decolonising the Digital: Technology as Cultural Practice, 39-46, 2018
92018
Homo Includens: Surveying DiGRA’s Diversity
MA Butt
ToDiGRA 4 (1), 67-104, 2018
92018
Girlfriend Mode: Gamer Girlfriends, Support Roles and Affective Labour
MA Butt
University of New South Wales, 2016
82016
Girlfriend Mode: Gamer Girlfriends, Support Roles and Affective Labour
MA Butt
Digital Games Research Association Australia, 2016
82016
Beer & Pixels: Embodiment, drinking, and gaming in Australia
MA Butt
Digital Games Research Association, 2018
5*2018
‘Sculling Shoeys’ at eSports: Nationalism, Masculinity, and Performative Assemblies
M Butt
proceedings of the Proceedings of DiGRAA, Sydney, Australia, 2023
32023
Gaming with the subaltern: Workshop on diversity and inclusion in games
CJ Passmore, RL Mandryk, S Schoemann, D Gardner, C MacArthur, ...
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
32018
“I NEVER USE HEADSETS”: WOMEN, WARINESS, AND HYPERVIGILANCE FOR THE INEVITABILITY OF ONLINE HARASSMENT IN GAMING CULTURE
MA Butt
AoIR Selected Papers of Internet Research, 2019
12019
Broadening the Imagined Audience: The Case of “Gamers”
A Cote, MA Butt
The Routledge Companion to Media Audiences, 124-136, 2025
2025
Reset and Replay: Planning Game Industry Events Post-Pandemic
MA Butt, T Hardwick
Abstract Proceedings of DiGRA 2024 Conference: Playgrounds, 2024
2024
Maximising the Potential of SXSW Sydney Games: Report on SXSW Sydney 2023 as a Games Industry Event
T Hardwick, M Carter, F Dawson, F Allison, MA Butt, K Clark, M Johnson, ...
2024
Surviving Whiteness in Games
S Harrer, MA Butt, R Khaled, FM Chee, A Naseem, K Spiel, C Passmore, ...
2023
WHY PLAY WHEN YOU CAN WATCH OR LISTEN? MULTI-MODAL ENGAGEMENTS IN DIGITAL GAMING
D Jovic, MA Butt, R Stanton, T Willma
AoIR Selected Papers of Internet Research, 2022
2022
VIDEOGAMES IN RELATIONSHIP CONFLICTS
MA Butt
AoIR Selected Papers of Internet Research, 2022
2022
The system can't perform the operation now. Try again later.
Articles 1–20