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Mahli-Ann Butt
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Cited by
Year
Rebel Girls and Consequence in Life is Strange and The Walking Dead
MA Butt, D Dunne
Games and Culture, 2017
292017
Vivian James–The identity politics of #GamerGate’s avatar
MA Butt, T Apperley
Proceedings of the Digital Games Research Association of Australia, 1-13, 2016
15*2016
Vivian James – The Politics of Gamergate’s Avatar
MA Butt, T Apperley
Digital Games Research Association Australia and Foundations in Digital Games, 2016
112016
Gaming Lifeworlds: Videogames in Culture
MA Butt
The University of Sydney, 2022
102022
Feminist and Furious: Diversity Work(ers) Against Game Studies of Empire!
C Mejeur, MA Butt, A Cole
Games and Culture, 1-15, 2020
92020
Homo includens: Surveying DiGRA’s diversity
MA Butt, L de Wildt, R Kowert, A Sandovar
ToDiGRA: Transactions of the Digital Games Research Association 4 (1), 67-104, 2018
92018
"Shut up and play": Vivian James and the presence of women in gaming cultures
MA Butt, T Apperley
Decolonising the Digital: Technology as Cultural Practice, 39-46, 2018
92018
Homo Includens: Surveying DiGRA’s Diversity
MA Butt
ToDiGRA 4 (1), 67-104, 2018
92018
Girlfriend Mode: Gamer Girlfriends, Support Roles and Affective Labour
MA Butt
University of New South Wales, 2016
62016
Girlfriend Mode: Gamer Girlfriends, Support Roles and Affective Labour
MA Butt
Digital Games Research Association Australia, 2016
62016
Beer & Pixels: Embodiment, drinking, and gaming in Australia
MA Butt
Digital Games Research Association, 2018
4*2018
Gaming with the subaltern: Workshop on diversity and inclusion in games
CJ Passmore, RL Mandryk, S Schoemann, D Gardner, C MacArthur, ...
Proceedings of the 2018 Annual Symposium on Computer-Human Interaction in …, 2018
22018
‘Sculling Shoeys’ at eSports: Nationalism, Masculinity, and Performative Assemblies
M Butt
proceedings of the Proceedings of DiGRAA, Sydney, Australia, 2023
12023
“I NEVER USE HEADSETS”: WOMEN, WARINESS, AND HYPERVIGILANCE FOR THE INEVITABILITY OF ONLINE HARASSMENT IN GAMING CULTURE
MA Butt
AoIR Selected Papers of Internet Research, 2019
12019
Maximising the Potential of SXSW Sydney Games: Report on SXSW Sydney 2023 as a Games Industry Event
T Hardwick, M Carter, F Dawson, F Allison, MA Butt, K Clark, M Johnson, ...
2024
WHY PLAY WHEN YOU CAN WATCH OR LISTEN? MULTI-MODAL ENGAGEMENTS IN DIGITAL GAMING
D Jovic, MA Butt, R Stanton, T Willma
AoIR Selected Papers of Internet Research, 2022
2022
VIDEOGAMES IN RELATIONSHIP CONFLICTS
MA Butt
AoIR Selected Papers of Internet Research, 2022
2022
‘Lean In’and ‘Lean Out’: On the Politics of Women’s Resilience and Gaming the Gender Divide
MA Butt
Digital Games Research Association Australia, 2022
2022
HOW WE ARE (NOT) COPING UNDER THE NEW GAMING PUBLIC: AN EXISTENTIAL-MATERIALIST ETHNOGRAPHY OF LIFEWORLDS WITHIN (AND AGAINST) GAMER HEGEMONY
MA Butt
AoIR Selected Papers of Internet Research, 2021
2021
How We Are (Not) Coping Under The New Gaming Public
MA Butt
Digital Games Research Association Australia, 2021
2021
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