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Jialin Wang
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An in-depth exploration of the effect of 2d/3d views and controller types on first person shooter games in virtual reality
D Monteiro, HN Liang, J Wang, H Chen, N Baghaei
2020 IEEE International Symposium on Mixed and Augmented Reality (ISMAR …, 2020
242020
Effect of frame rate on user experience, performance, and simulator sickness in virtual reality
J Wang, R Shi, W Zheng, W Xie, D Kao, HN Liang
IEEE Transactions on Visualization and Computer Graphics 29 (5), 2478-2488, 2023
232023
Real-time prediction of simulator sickness in virtual reality games
J Wang, HN Liang, D Monteiro, W Xu, J Xiao
IEEE Transactions on Games, 2022
232022
Effect of collaboration mode and position arrangement on immersive analytics tasks in virtual reality: a pilot study
L Chen, HN Liang, F Lu, J Wang, W Chen, Y Yue
Applied Sciences 11 (21), 10473, 2021
212021
Effect of render resolution on gameplay experience, performance, and simulator sickness in virtual reality games
J Wang, R Shi, Z Xiao, X Qin, HN Liang
Proceedings of the ACM on Computer Graphics and Interactive Techniques 5 (1 …, 2022
192022
Evaluating the effects of a cartoon-like character with emotions on users' behaviour within virtual reality environments
D Monteiro, HN Liang, J Wang, L Wang, X Wang, Y Yue
2018 IEEE International Conference on Artificial Intelligence and Virtual …, 2018
192018
Monoscopic vs. stereoscopic views and display types in the teleoperation of unmanned ground vehicles for object avoidance
Y Luo, J Wang, HN Liang, S Luo, EG Lim
2021 30th IEEE international conference on robot & human interactive …, 2021
152021
In-device feedback in immersive head-mounted displays for distance perception during teleoperation of unmanned ground vehicles
Y Luo, J Wang, R Shi, HN Liang, S Luo
IEEE Transactions on Haptics 15 (1), 79-84, 2021
102021
Real-time detection of simulator sickness in virtual reality games based on players' psychophysiological data during gameplay
J Wang, HN Liang, DV Monteiro, W Xu, H Chen, Q Chen
2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct …, 2020
82020
Resolution tradeoff in gameplay experience, performance, and simulator sickness in virtual reality games
J Wang, R Shi, Z Xiao, X Qin, HN Liang
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and …, 2022
72022
On the use of large interactive displays to support collaborative engagement and visual exploratory tasks
L Chen, HN Liang, J Wang, Y Qu, Y Yue
Sensors 21 (24), 8403, 2021
62021
Collaborative remote control of unmanned ground vehicles in virtual reality
Z Li, Y Luo, J Wang, Y Pan, L Yu, HN Liang
2022 International Conference on Interactive Media, Smart Systems and …, 2022
32022
SwarMotion: A 3D point cloud video recording tool for classification purposes
D Monteiro, J Wang, HN Liang, N Baghaei, A Abel
Advanced Multimedia and Ubiquitous Engineering: MUE/FutureTech 2019 13, 190-195, 2020
32020
LVDIF: a framework for real-time interaction with large volume data
J Wang, N Xiang, N Kukreja, L Yu, HN Liang
The Visual Computer 39 (8), 3373-3386, 2023
22023
AdaptiveVoice: Cognitively Adaptive Voice Interface for Driving Assistance
S Wen, S Ping, J Wang, HN Liang, X Xu, Y Yan
2024 CHI Conference on Human Factors in Computing Systems: CHI'24, 2024
2024
Omnidirectional Virtual Visual Acuity: A User-centric Visual Clarity Metric for Virtual Reality Head-mounted Displays and Environments
J Wang, R Shi, X Li, Y Wei, HN Liang
IEEE Transactions on Visualization and Computer Graphics, 2024
2024
Teleoperation of a Fast Omnidirectional Unmanned Ground Vehicle in the Cyber-Physical World via a VR Interface
Y Luo, J Wang, Y Pan, S Luo, P Irani, HN Liang
Proceedings of the 18th ACM SIGGRAPH International Conference on Virtual …, 2022
2022
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