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Andrew Dekker
Andrew Dekker
University of Queensland
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Cited by
Cited by
Year
Please biofeed the zombies: enhancing the gameplay and display of a horror game using biofeedback
A Dekker, E Champion
DiGRA'07-Proceedings of the 2007 DiGRA International Conference: Situated …, 2007
1822007
Are they using my feedback? The extent of students’ feedback use has a large impact on subsequent academic performance
K Zimbardi, K Colthorpe, A Dekker, C Engstrom, A Bugarcic, P Worthy, ...
Assessment & Evaluation in Higher Education 42 (4), 625-644, 2017
1202017
Augmenting play and learning in the primary classroom
M Bodén, A Dekker, S Viller, B Matthews
Proceedings of the 12th international conference on interaction design and …, 2013
532013
Biofeedback and virtual environments
E Champion, A Dekker
International Journal of Architectural Computing 9 (4), 377-395, 2011
142011
Discovery table exploring the design of tangible and ubiquitous technology for learning in preparatory classrooms
M Bodén, A Dekker, S Viller
Proceedings of the 23rd Australian Computer-Human Interaction Conference, 54-57, 2011
132011
Designer-client communication in web design: A case study on the use of communication in practice
A Dekker, P Worthy, S Viller, K Zimbardi, R Robinson
Proceedings of the 26th australian computer-human interaction conference on …, 2014
62014
NNUB: the neighbourhood nub digital noticeboard system
F Redhead, A Dekker, M Brereton
Proceedings of the 22nd Conference of the Computer-Human Interaction Special …, 2010
62010
Exploring virtual representations of physical artefacts in a multi-touch clothing design collaboration system
J Yang, A Dekker, R Muhlberger, S Viller
Proceedings of the 21st Annual Conference of the Australian Computer-Human …, 2009
42009
A situated display for local community participation: the design and use of Nnub
F Redhead, A Dekker, M Brereton
2009 Symposia and Workshops on Ubiquitous, Autonomic and Trusted Computing …, 2009
32009
Web Designer/Client Communication: An in-situ development and evaluation of tools and methods to support the collaborative design of interactive technologies
AJ Dekker
22015
Are students reading my feedback? Using a feedback analytics capture system to understand how large cohorts of biomedical science students use feedback
K Zimbardi, A Dekker, A Bugarcic, K Colthorpe, P Chunduri, J Kibedi, ...
Proceedings of The Australian Conference on Science and Mathematics Education, 2014
22014
Social software and interactions in web design: an in situ exploration of tools & methods to support designer-client communication
A Dekker
Proceedings of the 22nd Conference of the Computer-Human Interaction Special …, 2010
22010
Waving creatively: An examination of Google Wave to facilitate collaboration in creative processes
A Dekker, S Viller, A Tan
CreateWorld 2009, 21, 2009
22009
Nnub: Getting to the nub of neighbourhood interaction
F Redhead, A Dekker, M Brereton, M Ian
Proceedings of the IOth Participatory Design Conference: Experiences and …, 2004
22004
3D in-world Telepresence With Camera-Tracked Gestural Interaction.
EM Champion, L Qiang, D Lacet, A Dekker
GCH, 119-122, 2016
12016
Hypersonics-From Shock Waves to Scramjets (HYPERS301x)
L MacDonald, J Zornig, A Dekker
The University of Queensland Institute for Teaching and Learning Innovation, 2015
12015
Challenges in building MOOCS: The UQx experience
D Macdonald, L MacDonald, C Finn, A Morris, M Petersen, A Dekker, ...
EDULEARN15 Proceedings, 2701-2710, 2015
12015
Analytics of student interactions with electronic feedback using UQmarkup
K Zimbardi, KL Colthorpe, A Bugarcic, A Dekker, P Worthy, C Engstrom, ...
Transforming Assessment, Melbourne & Brisbane, Australia. http://www …, 2013
12013
Enhancing feedback provision and use through in situ audio commenting
K Colthorpea, K Zimbardia, A Dekkerb, P Hayc, C Engstromc, A Bugarcicd, ...
Proceedings of The Physiological Society, 310P-310P, 2013
12013
Urban Interfaces
I MacColl, A Postula, M Billinghurst, F Redhead, M Brereton, I Richardson, ...
ACM, 2008
12008
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