Michela Mortara
Michela Mortara
Researcher at CNR-IMATI Genova
Verified email at ge.imati.cnr.it
Title
Cited by
Cited by
Year
Learning cultural heritage by serious games
M Mortara, CE Catalano, F Bellotti, G Fiucci, M Houry-Panchetti, P Petridis
Journal of Cultural Heritage 15 (3), 318-325, 2014
4592014
Mesh segmentation-a comparative study
M Attene, S Katz, M Mortara, G Patané, M Spagnuolo, A Tal
IEEE International Conference on Shape Modeling and Applications 2006 (SMI …, 2006
3802006
Blowing bubbles for multi-scale analysis and decomposition of triangle meshes
M Mortara, G Patané, M Spagnuolo, B Falcidieno, J Rossignac
Algorithmica 38 (1), 227-248, 2004
1642004
Plumber: a method for a multi-scale decomposition of 3 D shapes into tubular primitives and bodies
M Mortara, G Patané, M Spagnuolo, B Falcidieno, J Rossignac
Symposium on Solid Modeling and Applications, 339-344, 2004
1512004
3D shape matching through topological structures
S Biasotti, S Marini, M Mortara, G Patane, M Spagnuolo, B Falcidieno
International conference on discrete geometry for computer imagery, 194-203, 2003
1402003
An overview on properties and efficacy of topological skeletons in shape modelling
S Biasotti, S Marini, M Mortara
Shape Modeling and Applications, International Conference on, 245-245, 2003
1072003
Geometry and context for semantic correspondences and functionality recognition in man-made 3D shapes
H Laga, M Mortara, M Spagnuolo
ACM Transactions on Graphics (TOG) 32 (5), 1-16, 2013
1012013
An ontology of virtual humans
M Gutiérrez, A García-Rojas, D Thalmann, F Vexo, L Moccozet, ...
The Visual Computer 23 (3), 207-218, 2007
1002007
From geometric to semantic human body models
M Mortara, G Patané, M Spagnuolo
Computers & Graphics 30 (2), 185-196, 2006
682006
Semantics-driven best view of 3D shapes
M Mortara, M Spagnuolo
Computers & Graphics 33 (3), 280-290, 2009
662009
Affine-invariant skeleton of 3d shapes
M Mortara, G Patane
Proceedings SMI. Shape Modeling International 2002, 245-278, 2002
632002
Hierarchical convex approximation of 3D shapes for fast region selection
M Attene, M Mortara, M Spagnuolo, B Falcidieno
Computer graphics forum 27 (5), 1323-1332, 2008
472008
Similarity measures for blending polygonal shapes
M Mortara, M Spagnuolo
Computers & Graphics 25 (1), 13-27, 2001
462001
Best practices for an effective design and evaluation of serious games
CE Catalano, AM Luccini, M Mortara
442014
Computational methods for understanding 3D shapes
M Attene, S Biasotti, M Mortara, G Patanè, M Spagnuolo, B Falcidieno
Computers & Graphics 30 (3), 323-333, 2006
442006
Shape-covering for skeleton extraction
M Mortara, G Patane
International Journal of Shape Modeling 8 (02), 139-158, 2002
442002
Guidelines for an effective design of serious games
CE Catalano, AM Luccini, M Mortara
International Journal of Serious Games 1 (1), 2014
432014
Surface compression and reconstruction using Reeb graphs and shape analysis
S Biasotti, M Mortara, M Spagnuolo
Spring Conference on Computer Graphics, 174-185, 2000
432000
Skeletal structures
S Biasotti, D Attali, JD Boissonnat, H Edelsbrunner, G Elber, M Mortara, ...
Shape Analysis and structuring, 145-183, 2008
412008
Semantics and 3D media: Current issues and perspectives
CE Catalano, M Mortara, M Spagnuolo, B Falcidieno
Computers & Graphics 35 (4), 869-877, 2011
402011
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